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  2. Polygon partition - Wikipedia

    en.wikipedia.org/wiki/Polygon_partition

    Polygon decomposition is applied in several areas: [1] Pattern recognition techniques extract information from an object in order to describe, identify or classify it. An established strategy for recognising a general polygonal object is to decompose it into simpler components, then identify the components and their interrelationships and use this information to determine the shape of the object.

  3. Square wave - Wikipedia

    en.wikipedia.org/wiki/Square_wave

    The square wave in mathematics has many definitions, which are equivalent except at the discontinuities: It can be defined as simply the sign function of a sinusoid: = ⁡ (⁡) = ⁡ (⁡) = ⁡ (⁡) = ⁡ (⁡), which will be 1 when the sinusoid is positive, −1 when the sinusoid is negative, and 0 at the discontinuities.

  4. Rectilinear polygon - Wikipedia

    en.wikipedia.org/wiki/Rectilinear_polygon

    The first direction is also true for rectangles, i.e.: If a rectangle s is maximal, then each pair of adjacent edges of s intersects the boundary of P. The second direction is not necessarily true: a rectangle can intersect the boundary of P in even 3 adjacent sides and still not be maximal as it can be stretched in the 4th side.

  5. QR decomposition - Wikipedia

    en.wikipedia.org/wiki/QR_decomposition

    The RQ decomposition transforms a matrix A into the product of an upper triangular matrix R (also known as right-triangular) and an orthogonal matrix Q. The only difference from QR decomposition is the order of these matrices. QR decomposition is Gram–Schmidt orthogonalization of columns of A, started from the first column.

  6. Decagon - Wikipedia

    en.wikipedia.org/wiki/Decagon

    In particular this is true for regular polygons with evenly many sides, in which case the parallelograms are all rhombi. For the regular decagon, m=5, and it can be divided into 10 rhombs, with examples shown below. This decomposition can be seen as 10 of 80 faces in a Petrie polygon projection plane of the 5-cube.

  7. Tessellation - Wikipedia

    en.wikipedia.org/wiki/Tessellation

    The fundamental region is a shape such as a rectangle that is repeated to form the tessellation. [22] For example, a regular tessellation of the plane with squares has a meeting of four squares at every vertex. [18] The sides of the polygons are not necessarily identical to the edges of the tiles.

  8. Pick's theorem - Wikipedia

    en.wikipedia.org/wiki/Pick's_theorem

    One can recursively decompose the given polygon into triangles, allowing some triangles of the subdivision to have area larger than 1/2. Both the area and the counts of points used in Pick's formula add together in the same way as each other, so the truth of Pick's formula for general polygons follows from its truth for triangles.

  9. Rectangular function - Wikipedia

    en.wikipedia.org/wiki/Rectangular_function

    Plot of normalized ⁡ function (i.e. ⁡ ()) with its spectral frequency components.. The unitary Fourier transforms of the rectangular function are [2] ⁡ = ⁡ = ⁡ (), using ordinary frequency f, where is the normalized form [10] of the sinc function and ⁡ = ⁡ (/) / = ⁡ (/), using angular frequency , where is the unnormalized form of the sinc function.