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GDScript, a scripting language very similar to Python, built-in to the Godot game engine. [238] Go is designed for the "speed of working in a dynamic language like Python" [239] and shares the same syntax for slicing arrays. Groovy was motivated by the desire to bring the Python design philosophy to Java. [240]
Python 2.2 was released in December 2001; [23] a major innovation was the unification of Python's types (types written in C) and classes (types written in Python) into one hierarchy. This single unification made Python's object model purely and consistently object oriented. [24] Also added were generators which were inspired by Icon. [25]
none (unique language) 1953 Speedcoding: John W. Backus: none (unique language) 1953 READ/PRINT Don Harroff, James Fishman, George Ryckman none (unique language) 1954 Laning and Zierler system: Laning, Zierler, Adams at MIT Project Whirlwind: none (unique language) 1954 Mark I Autocode: Tony Brooker: Glennie Autocode 1954–55 FORTRAN (concept)
This is an index to notable programming languages, in current or historical use. Dialects of BASIC, esoteric programming languages, and markup languages are not included. A programming language does not need to be imperative or Turing-complete, but must be executable and so does not include markup languages such as HTML or XML, but does include domain-specific languages such as SQL and its ...
Programming language evolution continues with the rise of new programming domains. Increased interest in distribution and mobility. Integration with databases, including XML and relational databases. Open source as a developmental philosophy for languages, including the GNU Compiler Collection and languages such as PHP, Python, Ruby, and Scala.
This is a "genealogy" of programming languages. Languages are categorized under the ancestor language with the strongest influence. Those ancestor languages are listed in alphabetic order. Any such categorization has a large arbitrary element, since programming languages often incorporate major ideas from multiple sources.
Scripts exist in in-world objects De facto reference is the Second Life implementation of LSL. [32] Lua: Application, embedded scripting Yes Yes [33] Yes Yes No Yes Aspect-oriented, prototype-based No [34] Maple: Symbolic computation, numerical computing Yes Yes Yes Yes No No Distributed No Mathematica: Symbolic language: Yes Yes Yes Yes Yes Yes
Procedural programming languages are based on the concept of the unit and scope (the data viewing range) of an executable code statement. A procedural program is composed of one or more units or modules, either user coded or provided in a code library; each module is composed of one or more procedures, also called a function, routine ...