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Microsoft Combat Flight Simulator; Combat Flight Simulator 2; Combat Flight Simulator 3: Battle for Europe; SubLogic Flight Simulator series. FS1 Flight Simulator; Flight Simulator II (Sublogic) Microsoft Flight Simulator series Flight Simulator 1.0; Flight Simulator 2.0; Flight Simulator 3.0; Flight Simulator 4.0; Flight Simulator 5.0; Flight ...
Computer Gaming World ' s reviewer—United States Army Aviation AH-64 pilot Bryan Walker—liked Comanche Maximum Overkill in 1993, calling it an "eye-popping glimpse into 21st-century helicopter warfare". He stated that it created a "more believable terrain model than the Army's Combat Mission Simulator" and was the first game to replicate ...
IL-2 Sturmovik: Birds of Prey (Wings of Prey on Windows), is a combat flight simulation video game. As with previous installments of the series IL-2 Sturmovik , it depicts combat aircraft from World War II , although with less focus on realistic simulation than other entries in the series.
A-Jax (video game) Action Force (video game) Air Assault Task Force; Air Cavalry; Air Conflicts: Vietnam; Air Duel; Air Inferno; Air Ranger: Rescue Helicopter; Air Rescue; Airwolf (video game) Apache (video game) Apache 3; Apache Strike; Apache: Air Assault; Armor Alley; Armour-Geddon; Army Men: Air Attack; Army Men: Air Attack 2; Army Men: Air ...
In addition to the LHX prototype scout-attack helicopter, the game includes two flyable US Army helicopters – the AH-64A Apache and UH-60 Blackhawk – and (as of 1990) a prototype MV-22 Osprey (which can actually switch between helicopter and airplane control modes), any of which may be deployed against Soviet-made ground and air military equipment in the three war theaters of Libya ...
AH-64D Longbow debuted at No. 4 on PC Data's monthly computer game sales chart for June 1996. [6] The game fell to position 14 the following month, before rising back into the top 10 in August and exiting the top 20 in September. [7] [8] In the United States, the game sold 106,423 copies and earned $4.78 million by October 1999. [9]
In 1975, Taito released a simulator video game in arcades, Interceptor, [7] which was a crude arcade first-person combat flight simulator that involved using an eight-way joystick to aim with a crosshair and shoot at enemy aircraft that move in formations of two and scale in size depending on their distance to the player.
In 1991, Computer Gaming World ' s reviewer, United States Army AH-64 pilot Bryan Walker, criticized Gunship 2000 for presenting a helicopter that "flies like an overloaded Huey", but nonetheless concluded that "the designers have succeeded in creating the best helicopter simulator game currently available, thorns included". Cited flaws ...
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