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The main categories of magic items in 4th edition are: armor, weapons, implements, rings, potions, and wondrous items ("a catch-all category"). Some magical items could only be used in a specific body slot and a "character can wear only one magical item per slot — a character can't use two arm slot items (say, bracers of defense and a shield ...
Certain kinds of fairy tales have their plots dominated by the magic items they contain. One such is the tale where the hero has a magic item that brings success, loses the item either accidentally (The Tinder Box) or through an enemy's actions (The Bronze Ring), and must regain it to regain his success. [3]
[4] Ramshaw appreciated one creature entry above all the others, naming the "star, without a shadow of a doubt" as the shambling umpleby: "Even without the Umpleby the Monstrous Annual 2 would be a necessary resource for all mainstream refs. With the shaggy-haired one, though, it rapidly approaches the essential."
Related to modern German leiche or modern Dutch lijk, both meaning 'corpse') is a type of undead creature. Various works of fantasy fiction, such as Clark Ashton Smith 's " The Empire of the Necromancers " ( 1932 ), had used lich as a general term for any corpse, animated or inanimate, before the term's specific use in fantasy role-playing games.
Mythological objects encompass a variety of items (e.g. weapons, armor, clothing) found in mythology, legend, folklore, tall tale, fable, religion, spirituality, superstition, paranormal, and pseudoscience from across the world. This list is organized according to the category of object.
In the Dungeons & Dragons fantasy role-playing game, the term monster refers to a variety of creatures, some adapted from folklore and legends and others invented specifically for the game. Included are traditional monsters such as dragons, supernatural creatures such as ghosts, and mundane or fantastic animals. [1]
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The game mechanics of undead creatures in Dungeons & Dragons have influenced the representation of such creatures in other later culture depictions, particularly in video games and other role-playing games. [2] [3] The existence of the undead as an aspect of the game has been cited by those who oppose Dungeons & Dragons. [14]