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Divinity Engine 4.0 was developed for Baldur's Gate 3. [2] [8] It included a Vulkan backend which was used as an option in Baldur's Gate 3 alongside the DirectX 11 backend. [9] [2] The modding tools included with Baldur's Gate 3 were not as extensive as those included in previous Larian games. [10]
Baldur's Gate is a series of role-playing video games set in the Forgotten Realms Dungeons & Dragons campaign setting. The series has been divided into two sub-series, known as the Bhaalspawn Saga and the Dark Alliance, both taking place mostly within the Western Heartlands, but the Bhaalspawn Saga extends to Amn and Tethyr.
Baldur's Gate is a role-playing video game that was developed by BioWare and published in 1998 by Interplay Entertainment.It is the first game in the Baldur's Gate series and takes place in the Forgotten Realms, a high fantasy campaign setting, using a modified version of the Advanced Dungeons & Dragons (AD&D) 2nd edition rules.
Swen Vincke, Baldur's Gate 3 director and Larian Studios founder. The original Baldur's Gate game was developed by BioWare and Black Isle Studios, and published by Interplay Entertainment in 1998. The game used a licensed version of the Dungeons & Dragons (D&D) rule set, specifically in the Forgotten Realms setting.
Nexus Mods is a website that hosts computer game mods and other user-created content related to video game modding. It is one of the largest gaming mod sites on the web, [ 2 ] with 30 million registered members and 3146 supported games as of October 2024, with a single forum and a wiki for site- and mod-related topics.
Baldur's Gate: Descent Into Avernus: Wizards RPG Team: September 17, 2019: The city of Baldur's Gate falls under the influence of evil gods, so adventurers must search for redemption in Avernus, the first layer of the Nine Hells. 256: 1-13: 978-0-7869-6676-9: Icewind Dale: Rime of the Frostmaiden: Chris Perkins et al. [8] September 15, 2020
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Baldur's Gate: Dark Alliance is a 2001 action role-playing video game developed by Snowblind Studios and published by Interplay Entertainment subsidiary Black Isle Studios for the PlayStation 2 and the Xbox consoles, with High Voltage Software handling the GameCube port, and Magic Pockets developing the Game Boy Advance version.