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2017-01-20: Shadowrun Missions: Special Investigation Unit: Third adventure of the Shadowrun Missions campaign 7th season (Chicago Story Arc 3). 27M0704: PDF only: 5th: 2017-02-23: Shadowrun Missions: Do No Harm: Fourth adventure of the Shadowrun Missions campaign 7th season (Chicago Story Arc 3). 27M0705: PDF only: 5th: 2017-05-19: Shadowrun ...
In 1996, this book was updated to the rules for the second edition of Shadowrun, resulting in a slightly smaller page count of 109 pages. In 1999, material was taken from this book, updated to the new rules for Shadowrun 3 , and then divided between Man & Machine (1999), and Cannon Companion (2000).
Shadowrun Anarchy was released in October 2016 [4] This edition is a simplified version of the ruleset, allowing to focus more on the narration than on the rules. A Sixth Edition, titled as Shadowrun, Sixth World, was announced on 1 May 2019 [5] to coincide with the game's 30th anniversary, along with a new website at shadowrunsixthworld.com.
At the time, Jon Szeto was an officer in the U.S. Army who had played Shadowrun for a number of years, and was contributing articles about riggers to the Scrawls from the Sprawls APA. This brought him to the attention of FASA, and when Szeto left the Army in 1996, FASA hired him to write Rigger 2. [2]
Shadowrun Companion is a sourcebook featuring expanded rules for Shadowrun. The content includes: [1] Chapter 1: Expanded rules and options for character creation. Chapter 2: New skills; Chapter 3: Advice for gamemasters on how mega-corporations might hire shadowrunners; Chapter 4: Potential contacts and enemies of the player characters.
Bug City is a 160-page softcover book that was designed by Robert Cruz, Tom Dowd, Mike Nystul, Diane Piron-Gelman, and Christopher Kubasik, with interior art by Jim Nelson, Tom Baxa, Peter Bergting, Joel Biske, Earl Geier, Jeff Laubenstein, Larry MacDougall, and Jeff Miracola, and cover art by Rick Berry and Mike Nielsen.
The player can customize their character's gender and appearance. There are five races to choose from: humans, elves, dwarves, orcs, and trolls. The game lacks traditional character classes, but players may optionally play as one of six pregenerated archetypes: street samurai, cybernetically-enhanced warriors who focus on weapon mastery; the spell-casting mages; deckers, who focus primarily on ...
Seattle Sourcebook was written by Boy F. Petersen, Jr., with a cover by Dana Knutson, and was published by FASA in 1990 as a 176-page book with a foldout map. [1]Shannon Appelcline noted that in the early 1990s, "Shadowrun was supported by over a dozen supplements each year—some of which were quite well-received, such as Seattle Sourcebook (1990), one of the first extensive RPG descriptions ...