Search results
Results from the WOW.Com Content Network
An infinite loop is a sequence of instructions in a computer program which loops endlessly, either due to the loop having no terminating condition, [4] having one that can never be met, or one that causes the loop to start over.
In Ada, the above loop construct (loop-while-repeat) can be represented using a standard infinite loop (loop - end loop) that has an exit when clause in the middle (not to be confused with the exitwhen statement in the following section).
A conditional loop has the potential to become an infinite loop when nothing in the loop's body can affect the outcome of the loop's conditional statement. However, infinite loops can sometimes be used purposely, often with an exit from the loop built into the loop implementation for every computer language , but many share the same basic ...
first checks whether x is less than 5, which it is, so then the {loop body} is entered, where the printf function is run and x is incremented by 1. After completing all the statements in the loop body, the condition, (x < 5), is checked again, and the loop is executed again, this process repeating until the variable x has the value 5.
for i from f by b to t while w do # loop body od; All parts except do and od are optional. The for I part, if present, must come first. The remaining parts (from f, by b, to t, while w) can appear in any order. Iterating over a container is done using this form of loop: for e in c while w do # loop body od;
In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.
When an infinite loop is created intentionally there is usually another control structure that allows termination of the loop. For example, a break statement would allow termination of an infinite loop. Some languages may use a different naming convention for this type of loop. For example, the Pascal and Lua languages have a "repeat until ...
This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file.