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  2. Persistent data structure - Wikipedia

    en.wikipedia.org/wiki/Persistent_data_structure

    In computing, a persistent data structure or not ephemeral data structure is a data structure that always preserves the previous version of itself when it is modified. Such data structures are effectively immutable, as their operations do not (visibly) update the structure in-place, but instead always yield a new updated structure.

  3. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm (/ ˈ d aɪ k s t r ə z / DYKE-strəz) is an algorithm for finding the shortest paths between nodes in a weighted graph, which may represent, for example, a road network.

  4. Hidden node problem - Wikipedia

    en.wikipedia.org/wiki/Hidden_node_problem

    Hidden nodes in a wireless network are nodes that are out of range of other nodes or a collection of nodes. Consider a physical star topology with an access point with many nodes surrounding it in a circular fashion: each node is within communication range of the AP, but the nodes cannot communicate with each other.

  5. Geek - Wikipedia

    en.wikipedia.org/wiki/Geek

    The term nerd has a similar, practically synonymous meaning as geek, but many choose to identify different connotations among these two terms, although the differences are disputed. [9] In a 2007 interview on The Colbert Report, Richard Clarke said the difference between nerds and geeks is "geeks get it done" or "ggid". [10]

  6. Priority queue - Wikipedia

    en.wikipedia.org/wiki/Priority_queue

    In computer science, a priority queue is an abstract data type similar to a regular queue or stack abstract data type. Each element in a priority queue has an associated priority.