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  2. Generative Design in Minecraft - Wikipedia

    en.wikipedia.org/wiki/Generative_Design_in_Minecraft

    GDMC (short for Generative Design in Minecraft) is a programming competition to create procedurally generated settlements in Minecraft. [1] The competition is organized by academics from New York University , the University of Hertfordshire and the Queen Mary University of London .

  3. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...

  4. Alan Resnick - Wikipedia

    en.wikipedia.org/wiki/Alan_Resnick

    Over the course of three years, the series gained strong horror elements as the videos depicted Alan locked out of his house, left homeless, and kidnapped. In the final "tutorial" video, uploaded on December 12, 2014, Alan breaks through a wall and escapes the building where he was being held.

  5. T-pose - Wikipedia

    en.wikipedia.org/wiki/T-pose

    In computer animation, a T-pose is a default posing for a humanoid 3D model's skeleton before it is animated. [1] It is called so because of its shape: the straight legs and arms of a humanoid model combine to form a capital letter T. When the arms are angled downwards, the pose is sometimes referred to as an A-pose instead.

  6. Morphological skeleton - Wikipedia

    en.wikipedia.org/wiki/Morphological_skeleton

    The image to the right shows the extent of what skeleton morphology can accomplish. Given a partial image, it is possible to extract a much fuller picture. Properly pre-processing the image with a simple Auto Threshold grayscale to binary converter will give the skeletonization function an easier time thinning.

  7. Skeleton - Wikipedia

    en.wikipedia.org/wiki/Skeleton

    A Skeleton (from Ancient Greek σκελετός (skeletós) 'dried up') is the structural frame that supports the body of most animals.There are several types of skeletons, including the exoskeleton, which is a rigid outer shell that holds up an organism's shape; the endoskeleton, a rigid internal frame to which the organs and soft tissues attach; and the hydroskeleton, a flexible internal ...

  8. Topological skeleton - Wikipedia

    en.wikipedia.org/wiki/Topological_skeleton

    The skeleton usually emphasizes geometrical and topological properties of the shape, such as its connectivity, topology, length, direction, and width. Together with the distance of its points to the shape boundary, the skeleton can also serve as a representation of the shape (they contain all the information necessary to reconstruct the shape).

  9. Skeleton (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Skeleton_(computer...

    Skeleton programming mimics this, but differs in the way that it is commonly written in an integrated development environment, or text editors. This assists the further development of the program after the initial design stage. Skeleton programs also allow for simplistic functions to operate, if run.