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StarCraft: Insurrection (also known as Insurrection: Campaigns for StarCraft) is an expansion pack to the StarCraft video game with new campaign missions and multiplayer maps. It was licensed by Blizzard Entertainment to be developed by Canadian studio Aztech New Media and was released on June 10, 1998 for Windows .
Under the command of Aldaris, Fenix helps defend Aiur from the Zerg invasion, but eventually falls in the battle of Antioch when his position is overwhelmed by Zerg and his psi-blades lose power. Nevertheless, Fenix is retrieved and integrated into a dragoon, a mechanical fire support unit designed to allow incapacitated warriors to continue ...
StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. [1] The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator ...
Zerg Rush! StarCraft ® II: Heart of the Swarm ™ Now Live New expansion follows Kerrigan through vengeance-fueled campaign, adds deadly new multiplayer units, and introduces several new features ...
StarCraft 64 lacked the online multiplayer capabilities and speech in mission briefings. In addition, cut scenes were shortened. [65] StarCraft 64 was a runner-up for GameSpot's annual "Best Game Story" and "Best Strategy Game" awards among console games, which went respectively to Summoner and Ogre Battle 64. [69]
In StarCraft, the Zerg are obsessed with the pursuit of genetic purity, and are the focus of the game's second episode. With the Xel'Naga–empowered Protoss targeted as the ultimate lifeform, the Zerg invade the Terran colonies in the Koprulu Sector to assimilate the Terrans' psionic potential and give the Zerg an edge over the Protoss.
StarCraft II: Heart of the Swarm sold approximately 1.1 million copies worldwide in its first two days on sale, [35] and was the top-selling PC game for the first quarter of 2013. [36] StarCraft II: Heart of the Swarm received "generally favorable reviews" from critics according to review aggregator Metacritic. [26]
StarCraft remains one of the most popular online games in the world; [8] Blizzard Entertainment reported an 800 percent increase in Battle.net service usage after the game's release in 1998. [9] The original StarCraft and its expansion are particularly popular in South Korea, where a successful eSports scene has been established. [10]