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PIT maneuver diagram (animated GIF image) California Highway Patrol cruisers using a PIT maneuver to disable a fleeing vehicle The PIT maneuver (precision immobilization technique [1]), also known as TVI (tactical vehicle intervention), is a law enforcement pursuit tactic in which a pursuing vehicle forces another vehicle to turn sideways abruptly, causing the driver to lose control and stop. [2]
During fishtailing, [2] the rear end of the car skids to one side, which must be offset by the driver counter-steering, which is turning the front wheels in the same direction as the skid, (e.g. left if the rear swings left) [1] and reducing engine power. Over-correction will result in a skid in the opposite direction; hence the name.
PIT maneuver (also called TVI) diagram) Police use a number of techniques to end chases, from pleading with the driver, waiting for the driver's vehicle to run out of fuel, or hoping the driver's vehicle becomes somehow disabled to more forceful methods such as boxing in the vehicle with police cruisers, ramming the vehicle, the PIT maneuver ...
Footage shows the officer performing a PIT (precision immobilisation technique) manoeuvre on a bystander’s vehicle “in error” during the chase. Wrong car shunted off road by state trooper ...
The terms "opposite lock" and "counter-steering" refer to the position of the steering wheel during the maneuver, which is turned in the opposite direction to that of the bend. The technique works best on loose or wet surfaces where the friction between the tires and the road is not too high, but can also be used on asphalt or other surfaces ...
It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.
TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.
Some driving and flying simulation games allow the use of specialized controllers such as steering wheels, foot pedals or joysticks. Certain game controllers designed in recent years have employed haptic technology to provide realtime, tactile feedback to the user in the form of vibration from the controller. A motion simulator takes the next ...