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This is an accepted version of this page This is the latest accepted revision, reviewed on 18 January 2025. Practice of subverting video game rules or mechanics to gain an unfair advantage This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article possibly contains original research. Please ...
Roblox (/ ˈ r oʊ b l ɒ k s / ⓘ, ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. It was created by David Baszucki and Erik Cassel in 2004, and released to the public in 2006. As of August 2020, the platform has ...
A Smurf attack is a distributed denial-of-service attack in which large numbers of Internet Control Message Protocol (ICMP) packets with the intended victim's spoofed source IP are broadcast to a computer network using an IP broadcast address. [1]
The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.
Spoofing, or decoying, is the practice of inundating online networks with bogus or incomplete files of the same name in an effort to reduce copyright infringement on file sharing networks. [ 1 ] [ 2 ] Cary Sherman , president of the Recording Industry Association of America (RIAA), calls spoofing "an appropriate response to the problem of peer ...
Sonic Speed Simulator [a] is a massively multiplayer online incremental platform game developed and published by Gamefam, under license and in association with Sega of America, [1] and serves as an official entry in the Sonic the Hedgehog franchise on the gaming and game development platform Roblox. The gameplay involves moving around and ...
VLAN hopping is a computer security exploit, a method of attacking networked resources on a virtual LAN (VLAN). The basic concept behind all VLAN hopping attacks is for an attacking host on a VLAN to gain access to traffic on other VLANs that would normally not be accessible.
The time to transmit the ACK back to the sender is a function of the phone lines, as opposed to the modem's speed, and is typically about 1 ⁄ 10 of a second on short links and may be much longer on long-distance links or data networks like X.25. For a protocol using small packets, this delay can be larger than the time needed to send a packet.