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Braid is an indie puzzle-platform video game developed by Number None.The game was originally released in August 2008 for the Xbox 360's Xbox Live Arcade service. Ports were developed and released for Microsoft Windows in April 2009, Mac OS X in May 2009, PlayStation 3 in November 2009, and Linux in December 2010.
Jonathan Blow (born 1971) is an American video game designer and programmer. He is best known for his work on the independent video games Braid (2008) and The Witness (2016). ). Blow became interested in game programming while at middle sch
Braid, an independently developed game, has gained a lot of attention due to not only it's innovations in gameplay (involved time-manipulation), but the overall experience of game, art, and music. There's a heck of a lot of information for a game pretty much made by one person, which I've hoped I've captured well for this.
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Xbox Live Arcade (or XBLA) was a video game digital distribution service that was available for the Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publishers and independent game developers.
Indie Game: The Movie is a 2012 documentary film made by Canadian filmmakers James Swirsky and Lisanne Pajot. The film is about the struggles of independent game developers Edmund McMillen and Tommy Refenes during the development of Super Meat Boy, Phil Fish during the development of Fez, and also Jonathan Blow, who reflects on the success of Braid.
He also later acknowledged that he had had difficulties working with Microsoft in the past, and had previously explained several of the issues he had to go through with Microsoft to release his earlier game Braid. [57] The Witness had been planned as a launch-window title for the PlayStation 4 in 2013, a limited-time console exclusive. The ...
Download as PDF; Printable version; ... Pages in category "Video games about nuclear war and weapons" ... Braid (video game) C. Call of Duty 4: Modern Warfare ...