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  2. Hydration (web development) - Wikipedia

    en.wikipedia.org/wiki/Hydration_(web_development)

    In web development, hydration or rehydration is a technique in which client-side JavaScript converts a web page that is static from the perspective of the web browser, delivered either through static rendering or server-side rendering, into a dynamic web page by attaching event handlers to the HTML elements in the DOM. [1]

  3. Next.js - Wikipedia

    en.wikipedia.org/wiki/NextJS

    On June 15, 2021 Next.js version 11 was released, introducing among others: Webpack 5 support, preview of real-time collaborative coding functionality "Next.js Live", and experimental function of automatic conversion from Create React App to Next.js compatible form "Create React App Migration".

  4. Server-side scripting - Wikipedia

    en.wikipedia.org/wiki/Server-side_scripting

    With server-side rendering, static HTML can be sent from the server to the client, and client-side JavaScript then makes the web page dynamic by attaching event handlers to the HTML elements in a process called hydration. Examples of frameworks that support server-side rendering are Next.js, Nuxt.js, Angular, and React.

  5. Pre-rendering - Wikipedia

    en.wikipedia.org/wiki/Pre-rendering

    Pre-rendered graphics are used primarily as cutscenes in modern video games, where they are also known as full motion video.The use of pre-rendered 3D computer graphics for video sequences date back to two arcade laserdisc video games introduced in late 1983: Interstellar, [2] [3] introduced by Funai at the AM Show in September, [4] and Star Rider, [5] introduced by Williams Electronics at the ...

  6. Ext JS - Wikipedia

    en.wikipedia.org/wiki/Ext_JS

    Ext JS is a JavaScript application framework for building interactive cross-platform web applications [2] using techniques such as Ajax, DHTML and DOM scripting. It can be used as a simple component framework (for example, to create dynamic grids on otherwise static pages) but also as a full framework for building single-page applications (SPAs).

  7. Isomorphic JavaScript - Wikipedia

    en.wikipedia.org/wiki/Isomorphic_JavaScript

    The naming of the term 'Isomorphic JavaScript' has been a matter of controversy. [1] The term 'isomorphic' was first coined by Charlie Robbins from Nodejitsu, in one of the company's blog posts. [2] Spike Brehm, a software engineer from Airbnb, wrote another blog post using the same term. [3]

  8. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In a simple implementation of partial classes, the compiler can perform a phase of precompilation where it "unifies" all the parts of a partial class. Then, compilation can proceed as usual. [45] Other benefits and effects of the partial class feature include: Enables separation of a class's interface and implementation code in a unique way.

  9. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...

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