enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Brain Age: Train Your Brain in Minutes a Day! - Wikipedia

    en.wikipedia.org/wiki/Brain_Age:_Train_Your_Brain...

    The game includes four modes: Brain Age Check, Training, Quick Play, and Sudoku. The Brain Age Check gives the player three puzzle minigames to complete. The first is usually a Stroop test, although the player can choose to skip the Stroop test if they are not in a quiet environment or is otherwise unable to speak into the microphone.

  3. Brain Age - Wikipedia

    en.wikipedia.org/wiki/Brain_Age

    The Brain Age games, known as Brain Training in Japan and Europe, are presented as a set of mini-games that are designed to help improve one's mental processes. These activities were informed by Dr. Ryuta Kawashima, a Japanese neuroscientist, and are aimed to stimulate multiple parts of the brain to help improve one's abilities and combat normal aging effects on the brain.

  4. Stroop effect - Wikipedia

    en.wikipedia.org/wiki/Stroop_effect

    Another variant of the classic Stroop effect is the reverse Stroop effect. It occurs during a pointing task. In a reverse Stroop task, individuals are shown a page with a black square with an incongruent colored word in the middle—for instance, the word "red" written in the color green (red)—with four smaller colored squares in the corners ...

  5. Stroop task - Wikipedia

    en.wikipedia.org/?title=Stroop_task&redirect=no

    Download QR code; Print/export Download as PDF; Printable version; In other projects Appearance. move to sidebar hide. ... Redirect page. Redirect to: Stroop effect;

  6. Psychology - Wikipedia

    en.wikipedia.org/wiki/Psychology

    The Stroop effect is the fact that naming the color of the first set of words is easier and quicker than the second. Cognitive psychology involves the study of mental processes , including perception , attention , language comprehension and production, memory , and problem solving. [ 115 ]

  7. Emotional Stroop test - Wikipedia

    en.wikipedia.org/wiki/Emotional_Stroop_test

    Thus, the emotional Stroop does not involve an effect of conflict between a word meaning and a color of text, but rather appears to capture attention and slow response time due to the emotional relevance of the word for the individual. Both the standard Stroop effect and the emotional Stoop task have high test-retest reliability. [7] [8]

  8. Brain Age 2: More Training in Minutes a Day! - Wikipedia

    en.wikipedia.org/wiki/Brain_Age_2:_More_Training...

    In Japan, the game was the best-selling game during its debut month of January 2005, selling 1,084,857 units. [37] By March 2006, the game sold 1.7 million copies. [ 38 ] For the week of May 15–21, 2006, the game was the 2nd best-selling game, with 62,000 units sold that week and 2,281,000 copies since its release. [ 39 ]

  9. John Ridley Stroop - Wikipedia

    en.wikipedia.org/wiki/John_Ridley_Stroop

    John Ridley Stroop (/ s t r uː p /; March 21, 1897 – September 1, 1973), better known as J. Ridley Stroop, was an American psychologist whose research in cognition and interference continues to be considered by some as the gold standard in attentional studies and profound enough to continue to be cited for relevance into the 21st century.