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He was inspired to create a competitive multiplayer typing game because the Windows shareware program he used to learn touch typing lacked a multiplayer mode. Although older games, such as The Typing of the Dead , had launched before Epshteyn's conception of TypeRacer , the existence of such were unbeknownst to him due to his self-described ...
Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. [33] Python is dynamically type-checked and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional ...
Typequick Pty Ltd (stylised TYPEQUICK) is an Australian courseware company specialising in the development of computer-based touch-typing tutor systems of the same name. . The first Typequick program was developed by Noel McIntosh's AID Systems in conjunction with Blue Sky Industries in 1982, as a tool for teaching typing skills among users of new micro comput
Structural typing is a static typing system that determines type compatibility and equivalence by a type's structure, whereas duck typing is dynamic and determines type compatibility by only that part of a type's structure that is accessed during runtime. The TypeScript, [6] Elm [7] and Python [8] languages support structural typing to varying ...
By the turn of the 20th century, the phrase had become widely known. In the January 10, 1903, issue of Pitman's Phonetic Journal, it is referred to as "the well known memorized typing line embracing all the letters of the alphabet". [7] Robert Baden-Powell's book Scouting for Boys (1908) uses the phrase as a practice sentence for signaling. [5]
One of the very useful aspects of Python is the concept of collection (or container) types. In general a collection is an object that contains other objects in a way that is easily referenced or indexed. Collections come in two basic forms: sequences and mappings. The ordered sequential types are lists (dynamic arrays), tuples, and strings.
Kewala's Typing Adventure [a] is a 1996 Australian educational typing-themed video game, featuring a koala protagonist named Kewala. It was developed by Sydney -based software company Typequick , and localised by Japan Data Pacific for the Japanese market.
The Ultimate Typing Championship was initially created by the keyboard manufacturer Das Keyboard. Sean Wrona of Ithaca, NY and Nate Bowen of New York, NY were the two finalists in the inaugural Ultimate Typing Championship, held on March 14 at the 2010 SXSW Interactive Festival. Wrona and Bowen competed in a best-of-three finals.