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  2. List of unofficial Sonic the Hedgehog media - Wikipedia

    en.wikipedia.org/wiki/List_of_unofficial_Sonic...

    Sonic Dreams Collection is a parody game by Arcane Kids presented as a Dreamcast development kit containing cancelled Sonic games. The game caught media attention for its bizarre nature and its intent to lampoon the Sonic fandom. [7] Sonic Fan Remix is a 2.5D Sonic game created in Unity that features reimagined levels from past Sonic games. [8]

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  4. Friday Night Funkin' - Wikipedia

    en.wikipedia.org/wiki/Friday_Night_Funkin'

    In April 2021, the developers announced plans to launch a Kickstarter project later in the month to turn the demo into a full game. [12] On April 18, a Kickstarter project for the full version of the game was released under the name Friday Night Funkin': The Full Ass Game and reached its goal of $60,000 within hours. [17]

  5. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  6. Sonic Triple Trouble 16-Bit - Wikipedia

    en.wikipedia.org/wiki/Sonic_Triple_Trouble_16-Bit

    The remake was developed with the GameMaker engine using a fan-made framework based on the Sonic series. [2] Created by Aleksander Norberg, [21] the framework provided Sonic's basic physics and movement. [2] Copeland originally intended to keep Triple Trouble 's level design intact and focus on improving the artwork. [2]

  7. Christian Whitehead - Wikipedia

    en.wikipedia.org/wiki/Christian_Whitehead

    Christian Whitehead, also known as The Taxman, [1] is an Australian video game programmer and designer. [2] He is most recognized for his work creating updated ports of early games in Sega's Sonic the Hedgehog series, as well as being a lead developer of an original game in the series, Sonic Mania.

  8. Team Sonic Racing - Wikipedia

    en.wikipedia.org/wiki/Team_Sonic_Racing

    According to Acherki, the proprietary game engine Team Sonic Racing runs on is a modified version of the one used to develop the Sonic & Sega All-Stars Racing games, and allowed them to easily port the game across platforms. [7] Unlike the Sonic & Sega All-Stars games, which featured various Sega franchises, Team Sonic Racing solely focuses on ...

  9. OpenFL - Wikipedia

    en.wikipedia.org/wiki/OpenFL

    More than 500 video games have been developed with OpenFL, [19] including Papers, Please, Rymdkapsel, Lightbot, Friday Night Funkin', and Madden NFL Mobile. OpenFL was created by Joshua Granick and is actively administrated and maintained by software engineer, board member and co-owner, Chris Speciale.