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  2. Maze - Wikipedia

    en.wikipedia.org/wiki/Maze

    A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ("unicursal") patterns that lead unambiguously through a convoluted layout to a goal.

  3. Incremental game - Wikipedia

    en.wikipedia.org/wiki/Incremental_game

    An incremental game, also known as a clicker game, tap game or idle game, is a video game whose gameplay consists of the player performing simple actions such as clicking on the screen repeatedly. This " grinding " earns the player in-game currency which can be used to increase the rate of currency acquisition. [ 1 ]

  4. Compulsion loop - Wikipedia

    en.wikipedia.org/wiki/Compulsion_loop

    [10] [11] A compulsion loop may involve two or different gameplay modes that feed each other. For example, in Cult of the Lamb, one half of the game is a roguelike hack-n-slash system which the player can use to gather resources, which are then used in the game's other half, a settlement management simulation. By advancing the settlement, the ...

  5. All Deathloop codes, combinations, and where to find them - AOL

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  6. Category:Video games about time loops - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_about...

    Video games in this category involve games where a major plot element, if not the central element to the game, is where a character is stuck in a time loop. Pages in category "Video games about time loops"

  7. AOL Mail

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. Loop-invariant code motion - Wikipedia

    en.wikipedia.org/wiki/Loop-invariant_code_motion

    In computer programming, loop-invariant code consists of statements or expressions (in an imperative programming language) that can be moved outside the body of a loop without affecting the semantics of the program. Loop-invariant code motion (also called hoisting or scalar promotion) is a compiler optimization that performs this movement ...

  9. PointCrow - Wikipedia

    en.wikipedia.org/wiki/PointCrow

    [6] [7] On March 6, 2020, he completed Breath of the Wild while prohibiting Link, the game's player character, from being able to walk. [ 8 ] [ 9 ] [ 10 ] A week later, he held a livestream in which roughly 600 concurrent viewers completed Breath of the Wild in a format evocative of Twitch Plays Pokémon , though Morino occasionally offered ...