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ZeroBrane Studio was created by Paul Kulchenko in September 2011 as a way to allow inexperienced users to run and debug Lua applications, [1] initially targeting Lua applications running on mobile devices. It was based on open-source Estrela Editor [2] for Luxinia, an open-source 3D graphics engine.
Lua (/ ˈ l uː ə / LOO-ə; from Portuguese: lua meaning moon) is a lightweight, high-level, multi-paradigm programming language designed mainly for embedded use in applications. [3] Lua is cross-platform software , since the interpreter of compiled bytecode is written in ANSI C , [ 4 ] and Lua has a relatively simple C application programming ...
Scribunto Lua reference manual (Manual for the Mediawiki implementation) Programming in Lua (Official book/introduction to Lua) Lua tutorials at lua-users.org; Wiktionary:Lua on English Wiktionary: contains notes on efficiency and on dealing with Unicode and UTF-8
vi support also available, e.g. in spacemacs (useful for pair programming). Visual Studio Code (using the Julia extension) MIT License Yes Yes Yes FreeBSD [47] Yes Yes (i.e. flame graph viewing support) Has a plotting pane. License is for the extension; and Microsoft's source code (only).
Cocos2d uses Lua to build games with their Cocos Code IDE. Codea is a Lua editor native to the iOS operating-system. Core uses Lua for user scripts. [5] CRYENGINE uses Lua for user scripts. [6] Custom applications for the Creative Technology Zen X-Fi2 portable media player can be created in Lua.
Wikipedia:Lua style guide – standards to improve the readability of code through consistency "What do converted templates look like?" (slideshow) Help:Lua debugging – a how-to guide about debugging Lua modules; Help:Lua for beginners – basic tutorial and pointers; Wikipedia:Lua string functions – string performance considerations and limits
Text editor support for programming features (see source code editor) Syntax highlighting Function list Symbol database (ctags or equiv.) Brace matching Auto indentation Auto completion Code folding Text folding Compiler integration Acme: external [q] external [q] Partial [ao] external [q] AkelPad Plug‑in Plug‑in Plug‑in Plug‑in Plug ...
Lua is dynamically typed. There's no static typing at all. From a syntactic point of view, think BASIC (or even COMAL) without line numbers and colons rather than C/C++/Java, Lisp/Scheme, or Forth. There's no begin, but most control structures have an end; for needs a do and if needs a then. {...} denote a table (expression), not a block of code.