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  2. Video game walkthrough - Wikipedia

    en.wikipedia.org/wiki/Video_game_walkthrough

    A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...

  3. Cut The Rope: Time Travel cheats and tips - The Middle Ages ...

    www.aol.com/news/2013-04-18-cut-the-rope-time...

    We've already brought you a general game guide for ZeptoLab's brand new game, but if you're looking for a spoiler-tastic Cut The Rope: Time Travel walkthrough, we'll be pulling together all of the ...

  4. List of Ravenloft publications - Wikipedia

    en.wikipedia.org/wiki/List_of_Ravenloft_publications

    Book of Crypts RR2 9336 Dale "Slade" Henson with J. Robert King: 1991 ISBN 1-56076-142-3: 3+ AD&D 2nd ed. accessory Van Richten's Guide to Vampires [9] RR3 9345 Nigel D. Findley: 1991 ISBN 1-56076-151-2: AD&D 2nd ed. accessory Islands of Terror: RR4 9348 Colin McComb, Scott Bennie: 1992 ISBN 1-56076-349-3: AD&D 2nd ed. accessory Van Richten's ...

  5. Wide World - Wikipedia

    en.wikipedia.org/wiki/Wide_World

    Wide World is a board game published by Parker Brothers, a subsidiary of Hasbro. The players are dealt a number of Destination cards. When a destination is visited, the player takes two Product cards, which are either worth 1 or 2 points. The player who visits all of their destinations first then returns home is awarded an extra 5 points, and ...

  6. The Elder Scrolls Travels: Shadowkey - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_Travels:...

    The Elder Scrolls Travels: Shadowkey received generally mixed reviews from critics, and holds a score of 59 on Metacritic. [10]Avery Score of GameSpot criticized the game's controls, combat system, and short draw distance, feeling the gameplay to be "crippled" by N-Gage's technological limitations.

  7. Crypt of Medea - Wikipedia

    en.wikipedia.org/wiki/Crypt_of_Medea

    Computer Gaming World described Crypt of Medea as "an example of a mature and excellent product" and an "excellently designed game." The magazine praised the game for its controls and for having a level of challenge that is enjoyable for both novice and expert players. [2] St.Game described the game as "something of an Addams Family on disk. It ...

  8. Overworld - Wikipedia

    en.wikipedia.org/wiki/Overworld

    The final scene tasks the players with controlling their getaway helicopter to escape and finish the level. Dubbed "a game in four screens", [1] [5] 005 was then described as a "RasterScan Convert-a-Game" according to The Encyclopedia of Arcade Games. [1] In Super Mario 64 (1996), Princess Peach's Castle serves as its hub world. Free of enemies ...

  9. Continuum (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Continuum_(role-playing_game)

    Continuum: Roleplaying in the Yet (stylized as C°ntinuum: roleplaying in The Yet) is a science fiction role-playing game about time travel created by Chris Adams, Dave Fooden and Barbara Manui and published by Aetherco/Dreamcatcher. The Continuum also refers to a collective group of time travelers as a whole and the society they inhabit in the ...