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[4] [5] While Tales titles are often ported to new consoles after their original release, these remakes are rarely localized. [6] The 2006 Nintendo DS game Tales of the Tempest was originally seen as a main entry in the series, but in 2007 was classified as a spin-off, possibly due to poor reception of that particular title. [1] [7]
The Tales series, known in Japan as the Tales of series (「テイルズ オブ」シリーズ, "Teiruzu Obu" Shirīzu), is a franchise of fantasy Japanese role-playing video games published by Bandai Namco Games (formerly Namco), and developed by its subsidiary, Namco Tales Studio (formerly Wolf Team) until 2011 and presently by Bandai Namco.
Reviews of the soundtrack have been mixed. RPGFan's Patrick Gann both called it the best soundtrack of the three Nintendo DS Tales games and a weaker soundtrack than the console-based Tales games. [46] Max Nevill of Game-OST was also mixed, feeling that the album was too much like previous Tales scores by Sakuraba.
Tales of Destiny 2 (Japanese: テイルズ オブ デスティニー 2, Hepburn: Teiruzu Obu Desutinī Tsū) is a Japanese action role-playing game, co-developed by Wolfteam and Telenet Japan, and published by Namco. It is the fourth main entry in the Tales series of video games, and a direct sequel to 1997's Tales of Destiny.
Tales of Breaker (テイルズオブブレイカー, Teiruzu Obu Bureikā) is modeled closely after the conventional games of the Tales series. It plays like a typical role-playing video game , with the player advancing the plot by fulfilling a number of tasks given by non-playable characters and defeating several monsters along the way.
IGN gave the game a 7.5 of 10, stating the game was "Highly recommended, as long as you're a fan of the classic Super NES". [42] IGN praised the game for its gameplay, story, and sound, but criticized the graphics for not being much better than what the Super NES was capable of, and the frequency of the battles. [42]
Tales of Rebirth was developed by Team Destiny, a section of Namco Tales Studio devoted to 2D Tales titles. [11] [12] It began production in 2003. The development team, led by series producer Makoto Yoshizumi, was the same team behind Tales of Destiny 2. Much of the technology from Destiny 2 was carried over to Rebirth. [12]
The game received a cease and desist notice just days prior to the game's release. [67] Following its cancellation, the files for the completed game were leaked onto 4chan by an anonymous group, claiming that they had obtained them because "some dev was careless". [68] The game grew popular among its fanbase following the leak, with fans of the ...