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A "merged" set is a ROM that contains the "parent" ROM and its "clones" in one package. For example, a merged Pac-Man rom would contain the "parent" Japanese Puck-Man rom, the Midway USA Pac-Man version, and all other clone or bootleg versions of the game. It is more space-efficient than a split set.
(A website promoting a supposed PS4 emulator, "PCSX4", is a scam. [3]) Handhelds. ... formerly a stand-alone application and now part of MAME; OpenEmu; See also ...
Multi Emulator Super System (MESS) was an emulator for various consoles and computer systems, based on the MAME core. It used to be a standalone program (which has since been discontinued), but is now integrated into MAME (which is actively developed). MESS emulated portable and console gaming systems, computer platforms, and calculators. The ...
Fan translation (known as "translation hacking" within the ROM hacking community) is a type of ROM hacking; there are also anti-censorship hacks that exist to restore a game to its original state, which is often seen with older games that were imported, as publishers' content policies for video games (most notably, Nintendo's) were much ...
Video game preservation is a form of preservation applied to the video game industry that includes, but is not limited to, digital preservation.Such preservation efforts include archiving development source code and art assets, digital copies of video games, emulation of video game hardware, maintenance and preservation of specialized video game hardware such as arcade games and video game ...
B. Baby Pac-Man; Bagman (video game) Bakutotsu Kijūtei; Bang Bang Ball; Barricade (video game) Barrier (video game) Basketball (1979 video game) Batman (2013 arcade game)
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
The full decryption algorithm was cracked in 2007 by Nicola Salmoria, Andreas Naive and Charles MacDonald of the MAME development team. Another copy prevention technique used in cartridge-games was to have the game attempt to write to ROM. On an authentic cartridge this would do nothing; however, emulators would often allow the write to succeed.