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Heavy Iron Studios, Inc. is an American video game developer based in Manhattan Beach, California. It was founded in August 1999 within THQ after the publisher acquired Steve Gray's Chemistry Entertainment.
Heavy Rain is a 2010 action-adventure video game developed by Quantic Dream and published by Sony Computer Entertainment for the PlayStation 3.A port to the PlayStation 4 was released in 2016 while a port to Windows published by Quantic Dream was released in 2019.
This category lists video games developed by Heavy Iron Studios. Pages in category "Heavy Iron Studios games" The following 18 pages are in this category, out of 18 total.
Heavy Gear is a 1997 computer game made for the Windows 95 operating system, based on the Heavy Gear role-playing game. A sequel, Heavy Gear II, was released in 1999.
Heavy Gear is a mecha science fiction game universe published since 1994 by Canadian publisher Dream Pod 9. [1] It includes a tabletop tactical wargame, a role-playing game, and a combat card game (Heavy Gear Fighter).
Heavy Metal: F.A.K.K. 2 is a third-person shooter video game developed by Ritual Entertainment and released for Microsoft Windows in 2000. The sequel to the Heavy Metal 2000 animated film, it stars Julie in her quest to save her home planet of Eden from GITH, an ancient entity seeking to conquer the universe. Using a variety of weapons, Julie ...
Heavy Fire is a series of on-rails arcade shooter video games developed by Polish video game developer Teyon between 2010 and 2013 and Anshar from 2018 to present. The series includes five games: Heavy Fire: Special Operations (2010), Heavy Fire: Black Arms (2011), Heavy Fire: Afghanistan (2011), Heavy Fire: Shattered Spear (2013), and Heavy Fire: Red Shadow (2018).
Development of Heavy Gear II began during the autumn of 1997 with an aggressive 13 month schedule which aimed to ship the game in autumn 1998. The Heavy Gear II team was a newly formed group within Activision, composed of some of the best and brightest employees that the firm had available, each of whom had experience working on several 3D games previously.
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