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The PlayStation 4 uses a semi-custom Accelerated Processing Unit (APU) developed by AMD in cooperation with Sony and is manufactured by TSMC on a 28 nm process node. [27] Its APU is a single-chip that combines a central processing unit (CPU) and graphics processing unit (GPU), as well as other components such as a memory controller and video ...
This diagram of the DualShock 4 controller from the back left shows the light bar (blue) used for player identification, micro USB port, the touch pad, SHARE and OPTIONS buttons, and the other controls. A left-hand side view of the DualShock 4 controller. The grip of the controller has been significantly altered compared to previous iterations.
On September 7, 2016, Sony announced a hardware revision of the PlayStation 4, model number CUH-2000, known colloquially as the PlayStation 4 Slim, which phased out the original model. [221] It is a revision of the original PS4 hardware with a smaller form factor; it has a rounded body with a matte finish on the top of the console rather than a ...
The PlayStation 5 is backwards-compatible with most PlayStation 4 and PlayStation VR games, with Cerny stating that the transition to the new console is meant to be a soft one. [52] [55] In a later interview, Jim Ryan talked of the PlayStation 5 being able to play "99%" of PlayStation 4 games, an estimate derived from a sample size of ...
The following is a list of game controllers. It includes input devices that are notable and whose primary function is to control how the video games are played. Regional variants and models containing insignificant changes are not included.
The PlayStation controller is the first gamepad released by Sony Interactive Entertainment for its PlayStation home video game console. The original version (model SCPH-1010) was released alongside the PlayStation on 3 December 1994.
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32-bit Sony GPU (designed by Toshiba) [11]. Handles display of graphics, control of framebuffer, and drawing of polygons and textures [citation needed]; Handles 2D graphics processing, in a similar manner to the 3D engine [citation needed]