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The 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the 32-bit era until the release of the Sega Saturn. The 32X uses its own ROM cartridges and has its own library of games.
Codenamed "Project Mars", [1] the 32X was designed to expand the power of the Genesis and serve as a holdover until the release of the Sega Saturn. [2] Independent of the Genesis, the 32X used its own ROM cartridges and had its own library of games, as well as two 32-bit central processing unit chips and a 3D graphics processor. [1]
Virtua Fighter was a launch game for the Sega Saturn, [22] and served as the pack-in launch game in North America. [23] Its Sega 32X version was developed by the same team responsible for the Genesis port of Virtua Racing. [24]
The game's success spawned expansion packs and the sequels ... or display up to two texture maps. ... A Sega 32X version of Descent was planned as the first ...
Of the games released, there are six titles (marked with a † in the title for the game) that were also released in formats that used a combination of the Sega CD and the 32X. Games that were announced or reported to be in development for the Sega CD, but never released, are located at the list of cancelled Sega CD games.
A 32X version of the 1994 SNES release was reportedly scheduled for release in 1995, but never materialized. [79] Natsume Co., Ltd. Natsume Co., Ltd. Wing War: A port of the 1994 arcade game was announced for the 32X, but never released, nor was the game ever released anywhere else beyond its initial arcade release. [14] Sega: Sega: Wirehead
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The Sega 32X Addon for the Mega Drive/Genesis While the PlayStation utilized a 24-bit color depth for calculations and video, textures applied to 3D objects had a maximum color depth of 15-bit. 18-bit RGB