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The third generation (generation III) of the Pokémon franchise features 386 fictional species of creatures and 135 Pokémon introduced to the core video game series in the 2002 Game Boy Advance games Pokémon Ruby and Sapphire, and later in the 2004 game Pokémon Emerald. These games were accompanied by the television series Pokémon Advanced ...
In generation VI, the games introduced a new mechanic called Mega Evolution, as well as a subset of Mega Evolution called Primal Reversion. Unlike normal evolution, Mega Evolution and Primal Reversion last only for the duration of a battle, with the Pokémon reverting to its normal form at the end; as of the release of Sun and Moon , 48 ...
Articles in this category are Pokémon species introduced in the third generation of the Pokémon franchise, which began with the 2002 games Pokémon Ruby and Sapphire.
Pokemon Generations key art. The Pokémon series is over 25 years old, having first launched on the Game Boy in 1996 with Pokémon Red and Green — which was eventually turned into Red and Blue ...
Description English: This chart shows the eighteen Pokémon types and their strengths and weaknesses against other types. To determine a type's effect on another type, follow the attacking type from the left side of the chart to the column of the defending type.
The Legendary Collection, released in May 2002, is the 13th set of 110 cards in the Pokémon Trading Card Game. The set's symbol is a medal. The Legendary Collection is the sequel to Base Set 2, made up entirely of reprints from the first four sets: Base Set, Jungle, Fossil, and Team Rocket. Its purpose is to make these cards legal in ...
Galarian Corsola is a species of fictional creatures called Pokémon created for the Pokémon media franchise. Developed by Game Freak and published by Nintendo, the Japanese franchise began in 1996 with the video games Pokémon Red and Green for the Game Boy, which were later released in North America as Pokémon Red and Blue in 1998. [1]
The basic mechanics of Ruby and Sapphire are largely the same as their predecessors. As with all Pokémon games for handheld consoles, the gameplay is in third-person, overhead perspective and consists of three basic screens: a field map, in which the player navigates the main character; a battle screen; and the menu, in which the player configures their party, items, or gameplay settings.