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Video game soundtracks considered the best Year Game Lead composer(s) Notes Ref. 1985 Super Mario Bros. Koji Kondo: The Super Mario Bros. theme was the first musical piece from a video game to be inducted into the Library of Congress's National Recording Registry. [1] [A] 1988 Mega Man 2: Takashi Tateishi [B] 1989 Tetris: Hirokazu Tanaka: Game ...
Music video game soundtracks (3 C, 1 P) V. Video games with custom soundtrack support (1 C, 90 P) Pages in category "Video game soundtracks"
The Video Game Music Archive, also known as VGMusic.com or VGMA, is a website that archives MIDI sequences of video game music, ranging from tunes of the NES era to modern pieces featured in Xbox Series X/S, Nintendo Switch and PS5 games. Currently, there are over 30,000 MIDI sequences hosted on the site across approximately 47 gaming platforms.
DATA 003 entry in their video game soundtrack series. Released on black and oxblood vinyl. [11] [77] 2015 Super Hang-On Original Soundtrack Super Hang-On: Data Discs DATA 004 entry in their video game soundtrack series. Released as a 12" 45 on black and clear vinyl with blue, white and red tri-colour splatter. [10] [77] 2015
Kondo was given complete creative freedom over the soundtrack of Super Mario Bros., and would collaborate with Shigeru Miyamoto, the game's director, through their daily interactions. Miyamoto would share his records and music scores of the type of themes he liked with Kondo, but did not tell him exactly what he wanted. [6]
Music generated games (19 P) Pages in category "Video games with custom soundtrack support" The following 90 pages are in this category, out of 90 total.
The Elder Scrolls V: Skyrim: Original Game Soundtrack is the soundtrack album for the 2011 role-playing video game The Elder Scrolls V: Skyrim from Bethesda Softworks, composed by Jeremy Soule. Soule composed the soundtracks for the previous two games in The Elder Scrolls series, Morrowind and Oblivion , and re-used some motifs from those ...
Video game music (VGM) is the soundtrack that accompanies video games.Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips.
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