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  2. Fillrate - Wikipedia

    en.wikipedia.org/wiki/Fillrate

    In computer graphics, a video card's pixel fillrate refers to the number of pixels that can be rendered on the screen and written to video memory in one second. [1] Pixel fillrates are given in megapixels per second or in gigapixels per second (in the case of newer cards), and are obtained by multiplying the number of render output units (ROPs) by the clock frequency of the graphics processing ...

  3. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    The word "rendering" (in one of its senses) originally meant the task performed by an artist when depicting a real or imaginary thing (the finished artwork is also called a "rendering"). Today, to "render" commonly means to generate an image or video from a precise description (often created by an artist) using a computer program. [1] [2] [3] [4]

  4. Path tracing - Wikipedia

    en.wikipedia.org/wiki/Path_tracing

    The rendering equation and its use in computer graphics was presented by James Kajiya in 1986. Path tracing was introduced then as an algorithm to find a numerical solution to the integral of the rendering equation. A decade later, Lafortune suggested many refinements, including bidirectional path tracing.

  5. Plotting algorithms for the Mandelbrot set - Wikipedia

    en.wikipedia.org/wiki/Plotting_algorithms_for...

    Escape-time rendering of Mandelbrot and Julia sets lends itself extremely well to parallel processing. On multi-core machines the area to be plotted can be divided into a series of rectangular areas which can then be provided as a set of tasks to be rendered by a pool of rendering threads. This is an embarrassingly parallel [15] computing problem.

  6. 3D rendering - Wikipedia

    en.wikipedia.org/wiki/3D_rendering

    A photorealistic 3D render of 6 computer fans using radiosity rendering, DOF and procedural materials. Rendering is the final process of creating the actual 2D image or animation from the prepared scene. This can be compared to taking a photo or filming the scene after the setup is finished in real life. [1]

  7. Calculator: How Much Life Insurance Do I Really Need? - AOL

    www.aol.com/lifestyle/calculator-much-life...

    4. Premium as Percentage of Income. Another method looks at how much you can reasonably spend on premiums. A common guideline is to allocate between 1% to 3% of your annual income toward life ...

  8. Deep learning super sampling - Wikipedia

    en.wikipedia.org/wiki/Deep_learning_super_sampling

    The DLSS frame generation algorithm takes two rendered frames from the rendering pipeline and generates a new frame that smoothly transitions between them. So for every frame rendered, one additional frame is generated. [2] DLSS 3.0 makes use of a new generation Optical Flow Accelerator (OFA) included in Ada Lovelace generation RTX GPUs.

  9. 6 Side Gigs To Avoid in 2025 - AOL

    www.aol.com/finance/6-side-gigs-avoid-2025...

    The side-gig industry is still booming, but not all side gigs are created equal and not all people doing them make enough money to justify the time and effort involved. According to Self, just ...