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Software construction is a software engineering discipline. It is the detailed creation of working meaningful software through a combination of coding, verification, unit testing, integration testing, and debugging. It is linked to all the other software engineering disciplines, most strongly to software design and software testing. [1]
Subsurface utility engineering (SUE) refers to a branch of engineering that involves managing certain risks associated with utility mapping at appropriate quality levels, utility coordination, utility relocation design and coordination, utility condition assessment, communication of utility data to concerned parties, utility relocation cost estimates, implementation of utility accommodation ...
In software engineering and development, a software metric is a standard of measure of a degree to which a software system or process possesses some property. [ 1 ] [ 2 ] Even if a metric is not a measurement (metrics are functions, while measurements are the numbers obtained by the application of metrics), often the two terms are used as synonyms.
Software quality measurement quantifies to what extent a software program or system rates along each of these five dimensions. An aggregated measure of software quality can be computed through a qualitative or a quantitative scoring scheme or a mix of both and then a weighting system reflecting the priorities.
MASCOT's principles continue to evolve in the academic community (principally at the DCSC) and the aerospace industry Matra BAe Dynamics, through research into temporal aspects of software design and the expression of system architectures, most notably in the DORIS (Data-Oriented Requirements Implementation Scheme) method and implementation ...
Software researchers and practitioners have been addressing the problems of effort estimation for software development projects since at least the 1960s; see, e.g., work by Farr [8] [9] and Nelson. [10] Most of the research has focused on the construction of formal software effort estimation models.
Software redundancy such as N-version programming; A modified form of software redundancy, applied to hardware may be: Distinct functional redundancy, such as both mechanical and hydraulic braking in a car. Applied in the case of software, code written independently and distinctly different but producing the same results for the same inputs.
Software design is the process of conceptualizing how a software system will work before it is implemented or modified. [1] Software design also refers to the direct result of the design process – the concepts of how the software will work which consists of both design documentation and undocumented concepts.