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  2. Microsoft Flight Simulator X - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Flight_Simulator_X

    Microsoft Flight Simulator X (FSX) is a 2006 flight simulation video game originally developed by Aces Game Studio and published by Microsoft Game Studios for Microsoft Windows. It is the sequel to Microsoft Flight Simulator 2004 and the tenth installment of the Microsoft Flight Simulator series, which was first released in 1982.

  3. Flight control modes - Wikipedia

    en.wikipedia.org/wiki/Flight_control_modes

    A flight control mode or flight control law is a computer software algorithm that transforms the movement of the yoke or joystick, made by an aircraft pilot, into movements of the aircraft control surfaces. The control surface movements depend on which of several modes the flight computer is in.

  4. Microsoft Flight Simulator - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Flight_Simulator

    Microsoft Flight Simulator is a series of flight simulator programs for MS-DOS, Classic Mac OS, and Microsoft Windows operating systems.It was an early product in the Microsoft application portfolio and differed significantly from Microsoft's other software, which was largely business-oriented.

  5. History of Microsoft Flight Simulator - Wikipedia

    en.wikipedia.org/wiki/History_of_Microsoft...

    Flight Simulator X (version 10.0), abbreviated as FSX, is the tenth edition in the Flight Simulator franchise. It features new aircraft, improved multiplayer support, including the ability for two players to fly a single plane, and players to occupy a control tower available in the Deluxe Edition, and improved scenery with higher resolution ...

  6. Microsoft Flight Simulator (2020 video game) - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Flight_Simulator...

    As a flight simulation video game, Microsoft Flight Simulator has a tutorial segment divided into sequences that allow players new to flight, or to the simulation, to learn the basic controls, the flight instruments, and other topics deemed essential for them to know before flying; it ends with a takeoff and landing test. [4]

  7. Aircraft flight control system - Wikipedia

    en.wikipedia.org/wiki/Aircraft_flight_control_system

    Cockpit controls and instrument panel of a Cessna 182D Skylane. Generally, the primary cockpit flight controls are arranged as follows: [2] A control yoke (also known as a control column), centre stick or side-stick (the latter two also colloquially known as a control or joystick), governs the aircraft's roll and pitch by moving the ailerons (or activating wing warping on some very early ...

  8. Microsoft Flight Simulator X: Acceleration - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Flight_Simulator...

    Acceleration introduces new features to Flight Simulator X, including 30 new single-player and 19 multiplayer missions, three new aircraft: the F/A-18A Hornet, EH-101 helicopter and the P-51D Mustang, and new scenery enhancements for sites including Berlin, Istanbul, Cape Canaveral and the Edwards Air Force Base. [1]

  9. Flight simulator - Wikipedia

    en.wikipedia.org/wiki/Flight_simulator

    Flight simulators are an example of a human-in-the-loop system, in which interaction with a human user is constantly happening. From perspective of the device, the inputs are primary flight controls, instrument panel buttons and switches and the instructor's station, if