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Bug fix patch [68] Grand Theft Auto: San Andreas: Engine, graphics and quality-of-life fixes [69] Gothic 3: Bug fix patch [7] [33] [70] Infinity Engine (Baldur's Gate series, Icewind Dale etc.) Bug fix patch, resolution fixes [71] IL-2 Sturmovik: Cliffs of Dover: Fix mod based on source code (which later became an official release as "Blitz ...
Producer Leslie Benzies described Grand Theft Auto III as a "crime simulation game". [6] Rockstar offered Grand Theft Auto III to Microsoft Game Studios as an Xbox exclusive, but Microsoft declined due to its adult nature and poorly-performing predecessors. [20] [21] The game was released for the PlayStation 2 on 23 October 2001 in North America.
Grand Theft Auto IV: PlayStation 3: April 29, 2008: Rockstar North [75] Xbox 360: Windows: December 2, 2008: Rockstar Toronto [76] Midnight Club: Los Angeles: PlayStation 3: October 21, 2008: Rockstar San Diego [77] PlayStation Portable: Xbox 360: Grand Theft Auto IV: The Lost and Damned: Xbox 360: February 17, 2009: Rockstar North [78] Windows ...
The mobile release saw Netflix's monthly game downloads increase almost threefold, becoming its "most successful launch to date" with over 18 million downloads: 2.4 million for Grand Theft Auto III, [e] 4.1 million for Vice City, [f] and 11.6 million for San Andreas.
Grand Theft Auto Double Pack was released in 2003 for the PlayStation 2 and Xbox, and includes both Grand Theft Auto III and Vice City. [34] Grand Theft Auto: The Trilogy is a compilation of III, Vice City, and San Andreas, and was first released in 2005 for the Xbox. [35]
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