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Many end-user development activities are collaborative in nature, including collaboration between professional developers and end-user developers and collaboration among end-user developers. Mutual development [ 24 ] is a technique where professional developers and end-user developers work together in creating software solutions.
End-user computing (EUC) refers to systems in which non-programmers can create working applications. [1] EUC is a group of approaches to computing that aim to better integrate end users into the computing environment. These approaches attempt to realize the potential for high-end computing to perform problem-solving in a trustworthy manner. [2] [3]
In computer science, programming by example (PbE), also termed programming by demonstration or more generally as demonstrational programming, is an end-user development technique for teaching a computer new behavior by demonstrating actions on concrete examples. [1] The system records user actions and infers a generalized program that can be ...
In computer science, programming by demonstration (PbD) is an end-user development technique for teaching a computer or a robot new behaviors by demonstrating the task to transfer directly instead of programming it through machine commands.
In product development, an end user (sometimes end-user) [a] is a person who ultimately uses or is intended to ultimately use a product. [ 1 ] [ 2 ] [ 3 ] The end user stands in contrast to users who support or maintain the product, [ 4 ] such as sysops , system administrators , database administrators, [ 5 ] information technology (IT) experts ...
In end-user development an artifact is either an application or a complex data object that is created by an end-user without the need to know a general programming language. Artifacts describe automated behavior or control sequences, such as database requests or grammar rules, [1] or user-generated content. Artifacts vary in their maintainability.
In software development, frontend refers to the presentation layer that users interact with, while backend involves the data management and processing behind the scenes. In the client–server model, the client is usually considered the frontend, handling user-facing tasks, and the server is the backend, managing data and logic. Some ...
User-centered design (UCD) or user-driven development (UDD) is a framework of processes in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process.