Search results
Results from the WOW.Com Content Network
In computer programming, tracing garbage collection is a form of automatic memory management that consists of determining which objects should be deallocated ("garbage collected") by tracing which objects are reachable by a chain of references from certain "root" objects, and considering the rest as "garbage" and collecting them.
There are five types of kernel-mode dumps: [18] Complete memory dump – contains full physical memory for the target system. Kernel memory dump – contains all the memory in use by the kernel at the time of the crash. Small memory dump – contains various info such as the stop code, parameters, list of loaded device drivers, etc.
Memory space with the size of an unsigned pointer is commonly used for this task, meaning that 32 or 64 bits of reference count storage must be allocated for each object. On some systems, it may be possible to mitigate this overhead by using a tagged pointer to store the reference count in unused areas of the object's memory. Often, an ...
A memory debugger is a debugger for finding software memory problems such as memory leaks and buffer overflows. These are due to bugs related to the allocation and deallocation of dynamic memory . Programs written in languages that have garbage collection , such as managed code , might also need memory debuggers, e.g. for memory leaks due to ...
the first account of a library of reusable code [2] the first API [4] the first explanation of using a memory dump for debugging a program, which the book called a "post-mortem routine" [2] the first use of the term "assembly" in programming, though with a somewhat different meaning than the modern use of the term [5]
The Bar instance now resides at the memory location 0x54f30; at the same place as where our previous object, the Foo instance, was located. Since the Foo instance was destroyed, freeing up the memory used to contain it, the interpreter creates the Bar object at the same memory location as before, making good use of the available resources.
In computer science, manual memory management refers to the usage of manual instructions by the programmer to identify and deallocate unused objects, or garbage.Up until the mid-1990s, the majority of programming languages used in industry supported manual memory management, though garbage collection has existed since 1959, when it was introduced with Lisp.
In computer programming, a dumper is a program which copies data from one source (usually a proprietary format) to another (usually in a more easily accessible format). [1] A dumper is a program that saves data from the computer's memory, usually from a foreign process to a (*.dmp) file. Often the process's memory is dumped automatically to ...