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  2. Three mountain problem - Wikipedia

    en.wikipedia.org/wiki/Three_mountain_problem

    The children were asked to hide another doll, a “boy” doll, away from both policemen's views. The results showed that among the sample of children ranging from ages 3.5-5, 90% gave correct answers. When the stakes were raised and additional walls and policeman dolls were added, 90% of four-year-olds were still able to pass the task. [7]

  3. Kaufman Assessment Battery for Children - Wikipedia

    en.wikipedia.org/wiki/Kaufman_Assessment_Battery...

    Pattern Reasoning (ages 5 and 6). Story Completion (ages 5 and 6). Sequential/Gsm. Word Order: The assessor reads the names of common objects, the child the touches a series of silhouettes of these objects in the same order they were read out in. Number Recall: The assessor reads a string of numbers and the child repeats the string in the same ...

  4. Raven's Progressive Matrices - Wikipedia

    en.wikipedia.org/wiki/Raven's_Progressive_Matrices

    This format is designed to measure the test taker's reasoning ability, the eductive ("meaning-making") component of Spearman's g (g is often referred to as general intelligence). The tests were originally developed by John C. Raven in 1936. [3] In each test item, the subject is asked to identify the missing element that completes a pattern.

  5. Intelligence - Wikipedia

    en.wikipedia.org/wiki/Intelligence

    They study various measures of problem solving, as well as numerical and verbal reasoning abilities. Some challenges include defining intelligence so it has the same meaning across species, and operationalizing a measure that accurately compares mental ability across species and contexts.

  6. Wason selection task - Wikipedia

    en.wikipedia.org/wiki/Wason_selection_task

    The Wason selection task (or four-card problem) is a logic puzzle devised by Peter Cathcart Wason in 1966. [1] [2] [3] It is one of the most famous tasks in the study of deductive reasoning. [4] An example of the puzzle is: You are shown a set of four cards placed on a table, each of which has a number on one side and a color on the other.

  7. Reason - Wikipedia

    en.wikipedia.org/wiki/Reason

    Reason is the capacity of consciously applying logic by drawing valid conclusions from new or existing information, with the aim of seeking the truth. [1] It is associated with such characteristically human activities as philosophy, religion, science, language, mathematics, and art, and is normally considered to be a distinguishing ability possessed by humans.

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