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RealFlight RC Simulator is a radio-controlled airplane and helicopter simulation software series developed by Knife Edge Software and now published by Horizon Hobby. The software allows for the flying of numerous RC aircraft, helicopters and drones so that the user can learn to fly RC, practice their skills or fly with others in multiplayer mode.
AirSim (Aerial Informatics and Robotics Simulation) is an open-source, cross platform simulator for drones, ground vehicles such as cars and various other objects, built on Epic Games’ proprietary Unreal Engine 4 as a platform for AI research. [2]
An RC flight simulator is a computer program that allows pilots of radio-controlled aircraft to practice on a computer, without the risk and expense of damaging a real model. Besides the obvious use of training beginners, they are also used for practising new aerobatics, evaluating a model before buying it, and to allow flight practice when ...
It just published an open source simulator, the Aerial Informatics and Robotics Platform, that helps designers test and train autonomous machines in realistic conditions without wrecking expensive ...
Flight simulator software is largely on PC, however mobile flight simulators are also increasingly popular, with Infinite Flight, X-Plane Mobile competing with the PC simulators. Some PC flight simulators can use mobile devices or additional PCs as additional interfaces for display and control, including the touch interfaces on smartphones .
Combines space combat simulation with strategy and RPG elements. [6] Kerbal Space Program: 2011 Squad Private Division Windows, Mac OS X, Linux, Xbox One Features Newtonian physics and patched conic approximation for orbits. It has received critical acclaim and many mods. [7] Kinetic Void: 2014 Badland Studio Valve: Microsoft Windows, Mac OS ...
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FlightGear started as an online proposal in 1996 by David Murr, living in the United States. He was dissatisfied with proprietary, available, simulators like the Microsoft Flight Simulator, citing motivations of companies not aligning with the simulators' players ("simmers"), and proposed a new flight simulator developed by volunteers over the Internet.