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  2. Ad hominem - Wikipedia

    en.wikipedia.org/wiki/Ad_hominem

    Ad hominem (Latin for 'to the person'), short for argumentum ad hominem, refers to several types of arguments that are usually fallacious.Often currently this term refers to a rhetorical strategy where the speaker attacks the character, motive, or some other attribute of the person making an argument rather than the substance of the argument itself.

  3. Motif (narrative) - Wikipedia

    en.wikipedia.org/wiki/Motif_(narrative)

    Any number of narrative elements with symbolic significance can be classified as motifs—whether they are images, spoken or written phrases, structural or stylistic devices, or other elements like sound, physical movement, or visual components in dramatic narratives.

  4. Characterization - Wikipedia

    en.wikipedia.org/wiki/Characterization

    The term characterization was introduced in the 19th century. [3] Aristotle promoted the primacy of plot over characters, that is, a plot-driven narrative, arguing in his Poetics that tragedy "is a representation, not of men, but of action and life."

  5. Dramatistic pentad - Wikipedia

    en.wikipedia.org/wiki/Dramatistic_pentad

    The dramatistic pentad forms the core structure of dramatism, a method for examining motivations that the renowned literary critic Kenneth Burke developed. Dramatism recommends the use of a metalinguistic approach to stories about human action that investigates the roles and uses of five rhetorical elements common to all narratives, each of which is related to a question.

  6. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    A measure of a character's common sense and/or spirituality. Wisdom often controls a character's ability to cast certain spells, communicate to mystical entities, or discern other characters' motives or feelings. Willpower aka Fortitude, Resolve, Sanity, Personality, Ego, ...

  7. Trope (literature) - Wikipedia

    en.wikipedia.org/wiki/Trope_(literature)

    For a longer list, see Figure of speech: Tropes. Kenneth Burke has called metaphor, metonymy, synecdoche and irony the "four master tropes" [17] owing to their frequency in everyday discourse. These tropes can be used to represent common recurring themes throughout creative works, and in a modern setting relationships and character interactions.

  8. Character flaw - Wikipedia

    en.wikipedia.org/wiki/Character_flaw

    The flaw can be a problem that directly affects the character's actions and abilities, such as a violent temper. Alternatively, it can be a simple foible or personality defect, which affects the character's motives and social interactions, but little else. Flaws can add complexity, depth and humanity to the characters in a narrative.

  9. Leitmotif - Wikipedia

    en.wikipedia.org/wiki/Leitmotif

    The main character, a child serial killer, whistles "In the Hall of the Mountain King" by Edvard Grieg and he is associated with this song throughout the movie. [ 13 ] In the Jaws franchise , the main "shark" theme, composed by John Williams in 1975, stands out as a suspenseful motif that is a simple alternating pattern of two notes , E and F .