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"Time-space compression", she argues, "needs differentiating socially": "how people are placed within 'time-space compression' are complicated and extremely varied". In effect, Massey is critical of the notion of "time-space compression" as it represents capital's attempts to erase the sense of the local and masks the dynamic social ways ...
Ellone uses her power to send their consciousness to the past, at which point Ultimecia starts Time Compression. At that moment, the heroes are able to travel to Ultimecia's distant future and defeat her. [102] After the final battle and during an apparent decompression of time, the defeated Ultimecia transfers her powers to Edea at a point in ...
Edea Kramer (Japanese: イデア・クレイマー, Hepburn: Idea Kureimā) is a character and major antagonist in Final Fantasy VIII.Protagonist Squall is sent to assassinate her, though it is later discovered that the Sorceress Ultimecia had Edea under mind control.
In psychology and neuroscience, time perception or chronoception is the subjective experience, or sense, of time, which is measured by someone's own perception of the duration of the indefinite and unfolding of events. [1] [2] [3] The perceived time interval between two successive events is referred to as perceived duration.
Ambiguity effect; Assembly bonus effect; Audience effect; Baader–Meinhof effect; Barnum effect; Bezold effect; Birthday-number effect; Boomerang effect; Bouba/kiki effect
A real-world example of the telescoping effect is the case of Ferdi Elsas, an infamous kidnapper and murderer in the Netherlands. [5] When he was let out of prison, most of the general population did not believe he had been in prison long enough. [5]
Response time on chronometric tasks are typically concerned with five categories of measurement: Central tendency of response time across a number of individual trials for a given person or task condition, usually captured by the arithmetic mean but occasionally by the median and less commonly the mode; intraindividual variability, the ...
Chronostasis (from Greek χρόνος, chrónos, 'time' and στάσις, stásis, 'standing') is a type of temporal illusion in which the first impression following the introduction of a new event or task-demand to the brain can appear to be extended in time. [1]