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  2. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    The Creation Kit is a modding tool for Creation Engine games. The Creation Kit takes advantage of the Creation Engine's modular nature. It was created by Bethesda Game Studios for the modding community of The Elder Scrolls series. [17] The tool can be used to create worlds, races, NPCs, weapons, update textures, and fix bugs.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...

  4. Starfield (video game) - Wikipedia

    en.wikipedia.org/wiki/Starfield_(video_game)

    An in-engine trailer demonstrating the improvements of Creation Engine 2 was presented at E3 2021 during the combined Microsoft-Bethesda press event, and a release date of November 11, 2022, on Microsoft Windows and Xbox Series X/S as a console exclusive was announced. [43]

  5. Gamebryo - Wikipedia

    en.wikipedia.org/wiki/Gamebryo

    Gamebryo (/ ɡ eɪ m. b r iː oʊ /; gaym-BREE-oh; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, [1] supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.

  6. Bethesda Game Studios - Wikipedia

    en.wikipedia.org/wiki/Bethesda_Game_Studios

    Bethesda Game Studios is an American video game developer and a studio of ZeniMax Media based in Rockville, Maryland. It is best known for its action role-playing franchises, including The Elder Scrolls, Fallout, and Starfield. Bethesda Game Studios opened in 2001 as the development unit of Bethesda Softworks, separating from publishing operations.

  7. Fallout 76 - Wikipedia

    en.wikipedia.org/wiki/Fallout_76

    Fallout 76 is Bethesda Game Studios' first multiplayer game. Development began in 2013, and involved a collaboration with developer BattleCry Studios. The game uses a modified version of Bethesda's Creation Engine, which allowed the accommodation of multiplayer gameplay and a more detailed game world than in previous games.

  8. The Elder Scrolls VI - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_VI

    The project is led by game director Todd Howard, reprising his duties from previous games in the series, as well as other games developed by Bethesda Game Studios. The Elder Scrolls VI will be the second game developed on the studio's in-house engine, Creation Engine 2, following Starfield (2023).

  9. Starfield: Shattered Space - Wikipedia

    en.wikipedia.org/wiki/Starfield:_Shattered_Space

    Developed by Bethesda Game Studios using the Creation Engine 2, the expansion focuses on enhancing the core gameplay experience while maintaining consistency with the base game's aesthetic and mechanics. Significant effort was put into designing the car mech system to ensure it integrated well with existing gameplay elements. [9]