Search results
Results from the WOW.Com Content Network
For arbitrary stencil points and any derivative of order < up to one less than the number of stencil points, the finite difference coefficients can be obtained by solving the linear equations [6] ( s 1 0 ⋯ s N 0 ⋮ ⋱ ⋮ s 1 N − 1 ⋯ s N N − 1 ) ( a 1 ⋮ a N ) = d !
A finite difference is a mathematical expression of the form f (x + b) − f (x + a).If a finite difference is divided by b − a, one gets a difference quotient.The approximation of derivatives by finite differences plays a central role in finite difference methods for the numerical solution of differential equations, especially boundary value problems.
For example, consider the ordinary differential equation ′ = + The Euler method for solving this equation uses the finite difference quotient (+) ′ to approximate the differential equation by first substituting it for u'(x) then applying a little algebra (multiplying both sides by h, and then adding u(x) to both sides) to get (+) + (() +).
The Lax–Wendroff method, named after Peter Lax and Burton Wendroff, [1] is a numerical method for the solution of hyperbolic partial differential equations, based on finite differences. It is second-order accurate in both space and time.
The order of differencing can be reversed for the time step (i.e., forward/backward followed by backward/forward). For nonlinear equations, this procedure provides the best results. For linear equations, the MacCormack scheme is equivalent to the Lax–Wendroff method .
The classical finite-difference approximations for numerical differentiation are ill-conditioned. However, if f {\displaystyle f} is a holomorphic function , real-valued on the real line, which can be evaluated at points in the complex plane near x {\displaystyle x} , then there are stable methods.
Order Equation Application Reference Abel's differential equation of the first kind: 1 = + + + Class of differential equation which may be solved implicitly [1] Abel's differential equation of the second kind: 1
An illustration of the five-point stencil in one and two dimensions (top, and bottom, respectively). In numerical analysis, given a square grid in one or two dimensions, the five-point stencil of a point in the grid is a stencil made up of the point itself together with its four "neighbors".