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OpenGeofiction (abbreviated OGF) is an online collaborative mapping project focused on fantasy cartography and worldbuilding of a world analogous to Earth. It uses OpenStreetMap software and processes in a separate environment, providing an outlet for artistic expression that avoids interfering with OpenStreetMap's mapping of the real world and potentially mitigates the risk of vandalism there.
GtkRadiant by id Software, Loki Software, Infinity Ward, and Treyarch Future Pinball - A pinball editor. QuArK , Quake Army Knife editor, for a variety of engines (such as Quake III Arena , Half-Life , Source engine games, Torque , etc.)
A lightweight online FPS (45-50 MB package), with a built-in map maker and capable of being played with a 56k connection. C-evo: 1999 2013 TBТ, 4X: Public-domain software: Proprietary: 2D: Inspired by Sid Meier's Civilization: Alien Arena: 2004 2011 FPS: GPL: Proprietary [42] 3D: Based on ID Software open-source engine. Celeste 64: Fragments ...
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
On January 10, 2018, [6] Yume Nikki was released on Steam by publisher Playism, and Kadokawa Games, the developer of the RPG Maker software, confirmed that Kikiyama was still alive and involved with the project. [2] [7] In 2023, Kikiyama was interviewed by Toby Fox in Famitsu. [8]
A president can only fire a Fed governor for cause, but it’s unclear if he could demote Barr from his supervisory position. At a news conference after the election, Fed Chair Jerome Powell said ...
A video taken in Utah over the weekend captured a rare, mesmerizing weather occurrence known as a "snownado." According to the World Meteorological Organization (WMO) and The Weather Channel, a ...
PICO-8 is a virtual machine and game engine created by Lexaloffle Games. It is a fantasy video game console [3] that mimics the limited graphical and sound capabilities of the old 8-bit systems of the 1980s to encourage creativity and ingenuity in producing games without being overwhelmed with the many possibilities of modern tools and machines.