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Silent Hill: Homecoming is a 2008 survival horror game developed by Double Helix Games and published by Konami Digital Entertainment. [5] The sixth installment in the Silent Hill series, Homecoming follows the journey of Alex Shepherd, a soldier returning from war, to his hometown of Shepherd's Glen, where he finds the town in disarray, and his younger brother missing.
SILENT HILL 3 ORIGINAL SOUNDTRACKS: July 16, 2003: 1:16:18: Konami Music Entertainment [citation needed] SILENT HILL 4 –THE ROOM– ORIGINAL SOUNDTRACKS: June 17, 2004: 1:12:50: Konami Music Entertainment [citation needed] SILENT HILL ZERO ORIGINAL SOUNDTRACKS: January 25, 2008: 1:05:54: Konami Digital Entertainment [citation needed] SILENT ...
Silent Hill (video game) Silent Hill 2; Silent Hill 2 (2024 video game) Silent Hill 3; Silent Hill 4: The Room; Silent Hill f; Silent Hill HD Collection; Silent Hill: Book of Memories; Silent Hill: Downpour; Silent Hill: Homecoming; Silent Hill: Origins; Silent Hill: Orphan; Silent Hill: Shattered Memories; Silent Hill: The Arcade; Silent Hill ...
A similar code accesses the hidden game Get on Top. [22] Dead by Daylight (Windows, Xbox One, PlayStation 4, Nintendo Switch) When the code is entered while having one of the Silent Hill characters equipped on the main menu, the game plays a jingle from Gradius and grants the player a charm that can be equipped by characters. [23]
There is no evidence that features like invincible ghosts, the absence of a flashlight, or not visiting the town of Silent Hill for much of the game were due to Room 302 being a spin-off or the idea that "Silent Hill 4 was never meant to be a Silent Hill game." Similarly, the first half of Silent Hill 3 isn't set in the town of Silent Hill.
Voice Actors (Main Game Series Only) Silent Hill (1999) Silent Hill 2 (2001) Silent Hill 3 (2003) Silent Hill 4: The Room (2004) Silent Hill: Origins (2007) Silent Hill: Homecoming (2008) Silent Hill: Shattered Memories (2009) Silent Hill: Downpour (2012) Silent Hill 2 (2024) Harry Mason Michael Guinn Cameo: Michael Guinn Only voice: Kirk Thornton
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Grand Theft Auto IV was the first contemporary game in the series since 2001's Grand Theft Auto III; the team felt that enough time had passed to avoid feeling repetitive. [33] The types of in-game vehicles were decided upon early in development, after which the vehicles department begin creating the designs.