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  2. Method chaining - Wikipedia

    en.wikipedia.org/wiki/Method_chaining

    Method chaining is a common syntax for invoking multiple method calls in object-oriented programming languages. Each method returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results.

  3. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    Method chaining, also known as named parameter idiom, is a common syntax for invoking multiple method calls in object-oriented programming languages. Each method returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results.

  4. Method cascading - Wikipedia

    en.wikipedia.org/wiki/Method_cascading

    Cascading can be implemented in terms of chaining by having the methods return the target object (receiver, this, self).However, this requires that the method be implemented this way already – or the original object be wrapped in another object that does this – and that the method not return some other, potentially useful value (or nothing if that would be more appropriate, as in setters).

  5. Chaining - Wikipedia

    en.wikipedia.org/wiki/Chaining

    Chaining is a type of intervention that aims to create associations between behaviors in a behavior chain. [1] A behavior chain is a sequence of behaviors that happen in a particular order where the outcome of the previous step in the chain serves as a signal to begin the next step in the chain.

  6. Fluent interface - Wikipedia

    en.wikipedia.org/wiki/Fluent_interface

    Stated more abstractly, a fluent interface relays the instruction context of a subsequent call in method chaining, where generally the context is Defined through the return value of a called method; Self-referential, where the new context is equivalent to the last context; Terminated through the return of a void context

  7. Join-pattern - Wikipedia

    en.wikipedia.org/wiki/Join-pattern

    Join Java [30] is a language based on the Java programming language allowing the use of the join calculus. It introduces three new language constructs: Join methods is defined by two or more Join fragments. A Join method will execute once all the fragments of the Join pattern have been called.

  8. Specification pattern - Wikipedia

    en.wikipedia.org/wiki/Specification_pattern

    In computer programming, the specification pattern is a particular software design pattern, whereby business rules can be recombined by chaining the business rules together using boolean logic. The pattern is frequently used in the context of domain-driven design.

  9. Chain-of-responsibility pattern - Wikipedia

    en.wikipedia.org/wiki/Chain-of-responsibility...

    This is a strict definition of the Responsibility concept in the GoF book. However, many implementations (such as loggers below, or UI event handling, or servlet filters in Java, etc.) allow several elements in the chain to take responsibility.