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The number e is a mathematical constant approximately equal to 2.71828 that is the base of the natural logarithm and exponential function.It is sometimes called Euler's number, after the Swiss mathematician Leonhard Euler, though this can invite confusion with Euler numbers, or with Euler's constant, a different constant typically denoted .
Graph theory is also widely used in sociology as a way, for example, to measure actors' prestige or to explore rumor spreading, notably through the use of social network analysis software. Under the umbrella of social networks are many different types of graphs. [ 17 ]
In graph theory, a deletion-contraction formula / recursion is any formula of the following recursive form: = + (/). Here G is a graph, f is a function on graphs, e is any edge of G, G \ e denotes edge deletion, and G / e denotes contraction. Tutte refers to such a function as a W-function. [1]
The number e (e = 2.718...), also known as Euler's number, which occurs widely in mathematical analysis The number i , the imaginary unit such that i 2 = − 1 {\displaystyle i^{2}=-1} The equation is often given in the form of an expression set equal to zero, which is common practice in several areas of mathematics.
Shortest path (A, C, E, D, F) between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.
In the mathematical field of graph theory, an automorphism of a graph is a form of symmetry in which the graph is mapped onto itself while preserving the edge–vertex connectivity. Formally, an automorphism of a graph G = ( V , E ) is a permutation σ of the vertex set V , such that the pair of vertices ( u , v ) form an edge if and only if ...
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In graph theory an undirected graph has two kinds of incidence matrices: unoriented and oriented. The unoriented incidence matrix (or simply incidence matrix ) of an undirected graph is a n × m {\displaystyle n\times m} matrix B , where n and m are the numbers of vertices and edges respectively, such that