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LightWave 3D is a 3D computer graphics program developed by LightWave Digital. [1] It has been used in films, television, motion graphics , digital matte painting , visual effects , video game development , product design , architectural visualizations , virtual production , music videos , pre-visualizations and advertising .
LightWave 3D: 2020-08-07 v 2020.0.2 LightWave Digital macOS, Microsoft Windows, Amiga OS [6] Modeling, Animation, Lighting, Rendering, Film and Television Previz, Videogame Asset Creation Proprietary: MASSIVE? v 3.5 Massive Software Microsoft Windows, Linux: Artificial Intelligence in Models Proprietary: Maya: 2024-08-13 v 2025.2 Autodesk
Animator is the EIAS animation program. It can directly import 3D models in the Lightwave, 3D Studio, AutoCAD, Maya, and Electric Image FACT formats. In addition to animating models, Animator allows you to set up rendering settings. It efficiently supports the animation of very geometrically complex projects.
With the procedural modeling approach, CityEngine enables the efficient creation of detailed large-scale 3D city models, it is available for OS X, Windows and Linux. Clara.io (Exocortex) is a 3D polygon modeling, solid constructive geometry, animation, and rendering package that runs in any web browser that supports WebGL.
Messiah was developed as a commercial plugin for Lightwave 5.5 to 7.5, by principal programmers Fori Owurowa, Dan Milling and Lyle Milton. In 2000, pmG released messiah:animate; a stand-alone application that provided animators with an advanced rigging and animation toolset geared towards the animation of complex organic characters and shapes.
Versions of the teapot model — or sample scenes containing it — are distributed with or freely available for nearly every current rendering and modelling program and even many graphic APIs, including AutoCAD, Houdini, Lightwave 3D, MODO, POV-Ray, 3ds Max, and the OpenGL and Direct3D helper libraries.
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