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  2. Animal Crossing: New Horizons - Wikipedia

    en.wikipedia.org/wiki/Animal_Crossing:_New_Horizons

    Concept artwork for the "Retro Electric Fan"; art designer Hiromi Sugimoto explained how the "imagination gap" leaves furniture designs broad so the player can envision it as a real-life counterpart. The game's art director, Koji Takahashi, followed the philosophy of "trigger of play" to make sure there was something within the player's field ...

  3. Animal Crossing: Wild World - Wikipedia

    en.wikipedia.org/wiki/Animal_Crossing:_Wild_World

    The player character's appearance can be modified to the player's preference: it can be dressed from a large selection of available clothes and accessories, or players can design new clothing patterns from scratch with help from the village tailor, Able Sisters. The environment itself can be modified: trees can be grown or chopped down in any ...

  4. Animal Crossing - Wikipedia

    en.wikipedia.org/wiki/Animal_Crossing

    The player character is identified by the real-life player at the start of the game, and their appearance can be modified by buying or designing custom clothes and accessories or changing the hairstyle (introduced in Wild World). The player's house can also be furnished, decorated, and later expanded: the player can purchase and collect ...

  5. Animal Crossing: Happy Home Designer - Wikipedia

    en.wikipedia.org/wiki/Animal_Crossing:_Happy...

    The game is a spin-off of the Animal Crossing series where the player designs homes for various anthropomorphic animal characters. Happy Home Designer received mixed reviews from critics upon release; critics praised the creative freedom and improved design controls, but criticised the lack of challenge and unrewarding gameplay loop.

  6. List of Animal Crossing series characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Animal_Crossing...

    Animal Forest (どうぶつの森, Dōbutsu no Mori) was released for the Nintendo 64 in 2001 exclusively in Japan. [3] An enhanced remake of the game for GameCube was released as Animal Forest+ in Japan, and as Animal Crossing worldwide.

  7. ROM hacking - Wikipedia

    en.wikipedia.org/wiki/ROM_hacking

    There is no set pattern for ASM hacking, as the code varies widely from game to game, but most skilled ASM hackers either use an emulator equipped with a built-in debugger or tracer, or run the ROM through a disassembler, then analyze the code and modify it using a hex editor or assembler according to their needs.

  8. Animal Crossing: City Folk - Wikipedia

    en.wikipedia.org/wiki/Animal_Crossing:_City_Folk

    A player's house on Christmas Day. Animal Crossing: City Folk ' s gameplay is built upon the gameplay of the previous Animal Crossing games. The Wii Remote pointer and motion controls (including the Nunchuk) can be used for handling tools, such as axes, watering cans, slingshots, fishing rods, shovels, and bug-catching nets. [4]

  9. Visual design elements and principles - Wikipedia

    en.wikipedia.org/wiki/Visual_design_elements_and...

    Visual design elements and principles may refer to: Design elements; Design principles This page was last edited on 28 ...