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  2. Breast physics - Wikipedia

    en.wikipedia.org/wiki/Breast_physics

    Breast physics is an application of soft-body dynamics, the field of computer graphics that focuses on physical simulations of the motion and properties of deformable objects. In a game with 3D graphics, character models are composed of a skeleton of "bones" connected with joints and covered by a "skin" of textured polygons. These virtual bones ...

  3. Body Labs - Wikipedia

    en.wikipedia.org/wiki/Body_Labs

    Body Labs is a Manhattan-based software company founded in 2013. Body Labs is a software provider of human-aware artificial intelligence that understands the 3D body shape and motion of people from RGB photos or videos. [1] In October 2017, the company was acquired by Amazon. [2]

  4. ZygoteBody - Wikipedia

    en.wikipedia.org/wiki/ZygoteBody

    ZygoteBody, formerly Google Body, is a web application by Zygote Media Group that renders manipulable 3D anatomical models of the human body. Several layers, from muscle tissues down to blood vessels , can be removed or made transparent to allow better study of individual body parts.

  5. Visible Human Project - Wikipedia

    en.wikipedia.org/wiki/Visible_Human_Project

    The Visible Human Project is an effort to create a detailed data set of cross-sectional photographs of the human body, in order to facilitate anatomy visualization applications. It is used as a tool for the progression of medical findings, in which these findings link anatomy to its audiences. [ 1 ]

  6. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    The tool is specifically designed for the modeling of virtual 3D human models, with a simple and complete pose system that includes the simulation of muscular movement. The interface is easy to use, with fast and intuitive access to the numerous parameters required in modeling the human form.

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  8. Virtual dressing room - Wikipedia

    en.wikipedia.org/wiki/Virtual_dressing_room

    3D fitting rooms use computer-generated 3D images to create an experience similar to that seen in virtual world computer games. These solutions generate a virtual mannequin using customer body measurements and shape information. An avatar of the shopper is created, which requires the shopper to measure themselves and provide these data ...

  9. Jack (human modeling) - Wikipedia

    en.wikipedia.org/wiki/Jack_(human_modeling)

    In 1996 the software was spun off into a privately held company and is now sold as an ergonomic human simulation toolkit (called Tecnomatix Jack) by Siemens. [1] The research and development of the Jack system have led to such standards as H-anim and MPEG4 Body Animation Parameters.