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  2. Gender representation in video games - Wikipedia

    en.wikipedia.org/wiki/Gender_representation_in...

    Sexualization of female characters is a concern of gamers of all sexes. Players, including male and female players, do not always prefer or appreciate a sexualised design for female characters. In a 2020 survey of 2,006 gamers by Bryter, 62% of female games and 50% of male gamers felt that female characters are often oversexualised in games. [165]

  3. Erica Anderson (Catherine) - Wikipedia

    en.wikipedia.org/wiki/Erica_Anderson_(Catherine)

    Erica Anderson is a fictional character in the 2011 video game Catherine.She is a transgender woman, and her portrayal was considered controversial by Western audiences. She is a confidant to the protagonist, Vincent Brooks, working for the Stray Sheep bar, who, like her, suffers from potentially fatal nightmares.

  4. Women and video games - Wikipedia

    en.wikipedia.org/wiki/Women_and_video_games

    Game-designing women had the closest equity, making 96 cents for every dollar men made in the same job. [124] Women in game audio make approximately 90 cents for every dollar that men made, according to GameSoundCon's Audio Industry Survey for 2019, although women in general have 2.4 years less experience than men in audio. However accounting ...

  5. Breast physics - Wikipedia

    en.wikipedia.org/wiki/Breast_physics

    Mai Shiranui is a popular fighting game character who is a notable early demonstration of breast physics technology. An example of Mai's famous breast-bounce effect as seen in 2010's The King of Fighters XIII, in which her design and stance are based on her first appearance in the Fatal Fury series.

  6. Bayonetta (character) - Wikipedia

    en.wikipedia.org/wiki/Bayonetta_(character)

    She was given longer legs and arms to make her more appealing as an action-game character, countering what Shimazaki felt was a trend of female characters in such games having short and thin limbs. [8] Her limbs and the rest of her design were appealing to Kamiya, [10] and development proceeded on the character's attire. [8]

  7. Catherine (video game) - Wikipedia

    en.wikipedia.org/wiki/Catherine_(video_game)

    Rin was included in Full Body as part of Hashino's wish to update the game's sensibilities and subject matter based on current trends. [79] When asked to create a third "Catherine", Soejima was initially unsure how to proceed. As he designed Catherine and Katherine as "hot" and "cool" respectively, he chose a "cute" design for Rin. [82]

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. List of fictional gynoids - Wikipedia

    en.wikipedia.org/wiki/List_of_fictional_gynoids

    Project 2501, a rogue AI programmed to manipulate global politics, creates a cybernetic body in the form of a woman and transfers itself into the body to escape its creators. [39] In Hand Maid May (2000), the gynoids are known as Cyberdolls. They include: May, Sara, Rena, Kei, and Mami. [40] Harumi, a Raalgon spy gynoid, from Irresponsible ...