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Romance of the Three Kingdoms (三國志, Sangokushi, lit. "Records of the Three Kingdoms") is a series of turn-based tactical role-playing simulation grand strategy wargames produced by Koei . [ 1 ] [ 2 ] Originating from Japan in 1985, fourteen installments of the game have been published in Japan, Taiwan, China, South Korea and North America ...
Romance of the Three Kingdoms, known as Sangokushi in Japan, is a 1985 video game published by Koei.It is the first game in the Romance of the Three Kingdoms series. . Originally released on the PC-88, it was ported to numerous platforms, including the PC-98, MSX, Nintendo Entertainment System (1988), Amiga, MS-DOS, FM-7, Sharp X1, Sharp X68000, WonderSwan, Windows (2003) and mobil
Romance of the Three Kingdoms XIV, also known as Sangokushi 14 (三國志14), is the 14th installment in the Romance of the Three Kingdoms (Sangokushi) strategy game series by Koei. It was released on January 16, 2020, for the PlayStation 4 and Microsoft Windows in Japan [1] and Taiwan. [2]
Romance of the Three Kingdoms X, also known as Sangokushi X (三國志X) in Japan, is the 10th installment in the Romance of the Three Kingdoms strategy game series by Koei. It was originally released in the summer of 2004 and the PUK expansion was released several months afterwards.
Romance of the Three Kingdoms: Platform(s) Microsoft Windows, ... Power up kit features are not incorporated into PlayStation 2 version of the game. Reception
Romance of the Three Kingdoms is a strategy computer game series developed and published by Koei. Subcategories This category has only the following subcategory.
They assessed the game itself as a refinement of the formula Koei had been using for years in both the Romance of the Three Kingdoms and Nobunaga's Ambition series and judged that as a result, the game was the best installment yet of an outstanding series, but would feel over-familiar to Koei's established fans. [5]
Computer Gaming World stated in April 1994 that Romance of the Three Kingdoms III offered a "wondrous" look at an era of Chinese history, praising the game's detail and flexible play options. [4] Mega called it "[o]dd, aloof, but eventually addictive".
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