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HDLC framing is a well-known example, used particularly in PPP (see RFC 1662 § 4.2). Although HDLC framing has an overhead of <1% in the average case, it suffers from a very poor worst-case overhead of 100%; for inputs that consist entirely of bytes that require escaping, HDLC byte stuffing will double the size of the input.
ByteBuffer buffer = ByteBuffer. allocate (10). rewind (); log. debug ("First byte after rewind is "+ buffer. get (0)); buffer. limit (100); This can be worked around in languages that support extension methods by defining a new extension to wrap the desired logging functionality, for example in C# (using the same Java ByteBuffer example as above):
In computer programming, the stride of an array (also referred to as increment, pitch or step size) is the number of locations in memory between beginnings of successive array elements, measured in bytes or in units of the size of the array's elements. The stride cannot be smaller than the element size but can be larger, indicating extra space ...
(1 byte) True: \x08\x01 False: \x08\x00 (2 bytes) int32: 32-bit little-endian 2's complement or int64: 64-bit little-endian 2's complement: Double: little-endian binary64: UTF-8-encoded, preceded by int32-encoded string length in bytes BSON embedded document with numeric keys BSON embedded document Concise Binary Object Representation (CBOR ...
In computer science, a circular buffer, circular queue, cyclic buffer or ring buffer is a data structure that uses a single, fixed-size buffer as if it were connected end-to-end. This structure lends itself easily to buffering data streams. [1] There were early circular buffer implementations in hardware. [2] [3]
In computer science, a mask or bitmask is data that is used for bitwise operations, particularly in a bit field.Using a mask, multiple bits in a byte, nibble, word, etc. can be set either on or off, or inverted from on to off (or vice versa) in a single bitwise operation.
A bytestream is a sequence of bytes. Typically, each byte is an 8-bit quantity, and so the term octet stream is sometimes used interchangeably. An octet may be encoded as a sequence of 8 bits in multiple different ways (see bit numbering) so there is no unique and direct translation between bytestreams and bitstreams
A bit array (also known as bitmask, [1] bit map, bit set, bit string, or bit vector) is an array data structure that compactly stores bits.It can be used to implement a simple set data structure.