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As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...
Some media outlets compared the 2023-2024 layoffs to the video game crash of 1983, when the US video game market collapsed due to an oversaturation of poorly made, low-quality games, causing the video game industry to enter a recession for two years. This has sparked discussions about a potential "second video game crash."
On Thursday, Walmart (NYSE: WMT) posted a record $152 billion in fourth quarter sales, but U.K. tax charges trimmed its bottom line and planned investments resulted in weaker-than-expected fourth ...
The Walmart Museum did the math: Because of growth and frequent stock splits, someone who invested $1,650 in 100 shares on Oct. 1, 1970, would have had 204,800 shares worth an estimated $17 ...
On Nov. 19, retail giant Walmart (NYSE: WMT) reported financial results for its fiscal third quarter of 2025. On the bottom line, Walmart's operating income increased by 8.2%, which was far better ...
Walmart's anti-union policies also extend beyond the United States. The documentary Walmart: The High Cost of Low Price, shows one successful unionization of a Walmart store in Jonquière, Quebec, Canada, in 2004, but Walmart closed the store five months later because the company did not approve of the new "business plan" a union would require.
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In terms of modifying the scope, I think that any game which was a commercial disappointment/failure and had some resulting implication (for example, nearly/causing the company to shut down, killing off the genre, et al) would help to narrow the list (you could also split it into seperate lists for video games/consoles/etc. if it ever grows too ...